Not likely unless he ramps up the levelling. What I would do personally in this situation is level 1 team up to 70 quick, then use those 5 level 70 characters to level my 5 other teams up ( 4 chars per team + a 70 in each group... 20 total characters, 16 of which would be the low level chars). This method would at least bring you to accomplishing your goal of 60 before the R-A-F bouns. Otherwise, what he's going to run into is a situation where quests aren't yielding the amount of exp he needs in order to complete his goals. Quests don't start rewarding 9-10k+ on average (with RAF) until you get into your late 20s and mid 30s. Let's do some math:Originally Posted by 'Marious',index.php?page=Thread&postID=126347#post 126347
You have 6 groups (5 characters per group / 26 characters) ... 1 character is the outlying character (I'll throw the errata out for now, because I don't want to confuse people with a lot of numbers)
- If you run instances, here's how the breakdown would go (roughly):
- per every 1 run of an instance you attain (1/2 of a level) (although it's not always 1/2 of a level, its generally around that with RAF). It takes an average of 1 hour per instance at the appropriate level (non-outland instances, non-Blackrock Depths, etc. -- just regular dungeons, SM, SFK, etc.)
- With this in mind, you can effectively create a leveling ratio of 1 level per every 2 hours spent in ONE group (that means 5 characters).
- 5 characters per group x 5 groups (we've omitted the extra character) ... = 25 characters get 1/2 a bubble of exp per every 5 hours of time played.
^^ The above assumes optimal capacity too; assuming 0 deaths, no screw ups, and effective leveling EACH run.
- Moving along... 25 characters get 1 level every 10 hours played.
- Starting at level 20 ... going to level 60 ... Time required: 400 hours. (40 total levels) ... Optimal capacity = 16.67 days thats /played 24 hour days.
Again, this assumes optimal capacity, which is often - impossible to attain (even for us 5 boxers; we all have our lazy moments).
While this may be attainable, it's doubtful that it's a likely front to attain. You're looking at at least double to triple that amount of time (32-50 played 24 hour days) to attain 70 on all characters. Questing may be a viable option, as quests reward exp quickly, but keep in mind - there are only so many kill quests... it may be faster to earn guaranteed exp in one area, rather than kill 10 of these x 5 groups (no one wants to wait on spawns).
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