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  1. #161
    Member valkry's Avatar
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    2009

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    Depending on how long you play each day, I don't believe it will take you very long to hit 60. Most people with RAF hit it after like 2.5 days or so played time. So even if you lvled up 5 teams seperately, that's only 12.5 days played time which you would be surprised at how quickly that can be achieved playing full time lol. 60-70 will be a lot slower though.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  2. #162

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    Quote Originally Posted by 'valkry',index.php?page=Thread&postID=129588#post1 29588
    Depending on how long you play each day, I don't believe it will take you very long to hit 60. Most people with RAF hit it after like 2.5 days or so played time. So even if you lvled up 5 teams seperately, that's only 12.5 days played time which you would be surprised at how quickly that can be achieved playing full time lol. 60-70 will be a lot slower though.
    With RAF a normal player will hit 70 in about 7 days played. With RAF it took him 2 days played to hit 13. I doubt very much this guy will hit the level cap before the expansion so 70 is really nothing more then a minor milestone he will be looking at level 80. Without that RAF bonus it's going to take him months to level. If he decides to keep playing with all these worthless professions that will turn to years.

    Some very simple advice that will cut your leveling time down to a fraction of what it could take.. You need nothing from the auction hall. You don't NEED mounts and won't have the money for them for a long time anyway. The only thing that matters before the level cap is your XP rate and possibly your class quests, 26 boxing those aren't even all that important yet.

    Yes you can make this complex but there really is no reason, leveling in this game is so easy.

    Can you grind all the way to the level cap? Yep
    Will it take forever and a weekend? Yep

    Do nothing but quest and go to town to learn spells every few levels and you'll be at the level cap in no time. Spend time at the auction, hanging out showing off in town, or obsessing over little things like professions or gear and it will take forever.

    This may not be the same advice I would give a casual player, in that case I would say to explore the game, play with the auction, smell the flowers and have all that kind of fluffy fun. I have to assume someone boxing 20+ characters wants to play the actual game which doesn't start until you hit the level cap.
    glo.......80 Prot Pal.....deathglo....80 DK..................
    globee...80 Ele Sham...deafvader..80 DK....Alliance side..
    glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
    glodee...80 Ele Sham...sithknight..80 DK.......................
    glostyle..80 Res Sham..deathvader.80 DK........................

  3. #163

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    Quote Originally Posted by 'valkry',index.php?page=Thread&postID=129588#post1 29588
    Depending on how long you play each day, I don't believe it will take you very long to hit 60. Most people with RAF hit it after like 2.5 days or so played time. So even if you lvled up 5 teams seperately, that's only 12.5 days played time which you would be surprised at how quickly that can be achieved playing full time lol. 60-70 will be a lot slower though.
    Remember that most people that have RAF'd already have some faint idea about the game. When Sam gets to the Sepulcher and Shadow Priest Allister (or whoever it is) tells him to go to Tarren Mill he'll be like.. hum, ok Tauren Mall, what zone is that in again? ah Hillsbrad. hum, now how to get there.. a a long walk. ow fuck those quests, i'll just keep killing worgs in Silverpine.

    Remember how much time it took you to level your first 60 back in the days? and how stupid your gear and spec choices were back then ? yeah, that's what new players do. (not picking on anyone, i had the worst hunter on the server i reckon back then)
    Now think how long it took to level your last 60 (without RAF). probably 1/8th - 1/10th the time.

    Sam hasn't figured out talent points on his main toon yet, it's all part of the learning curve. Leveling 10 professions at lower levels is just added crap on top of an already full (x26) agenda.
    I sure hope Sam gets to 60 before end of RAF, as i'd hate to see so much wasted effort x26.

    In any case, should you blast through the levels or not, in both cases it will be much quicker to level your professions once you're at max level.
    .[I



  4. #164

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    Don't know if this will help you or not Sam...

    http://www.wow-pro.com/node/927

    It's a free leveling guide designed for a single character. I'd recommend reading a few levels ahead, picking and choosing the easy quests for you. You should be able to stick to the kill quests, and maybe a few of the simple collection quests (killing a mob for 1 item sort of deal).

    I am dual-boxing a shaman and paladin. I've found this guide very helpful as it includes detailed maps and which zones to hit when. Browse around the site too, they have lots of profession guides, money making guides, and leveling guides for the entire game. Nothing is geared to RAF or multi-boxers, but hopefully it helps. Good luck!
    Escudo - Paladin -- Shamlet - Shaman
    Kel'Thuzad -- Alliance Side
    0-----10-----20-----30-----40-----50-----60-----70-----80
    [/color]

  5. #165

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    All what everyone says is true. 1/2 my time or more so far has been getting the macros and interface and addons down. And I have been sepending a lot of time on professions, as I dont see any reasons not to. Im at level 14ish with say 1.2 days played (discounting macro/interface/addons time). I dont expect to be anywhere near as fast as others, but I do expect to hit 60 in 59 or so more days.

    Also heh, I have monies IRL, you can rest assured that if I dont hit 60 in 59 days Ill just buy more accounts and have more rafs...

    Pursuent to the good advise from this threa I'v moved miner and skinning to my main (150 plus skinning already). More garthers dosnt do anything, there is a limit of mines not a limit on miners. Just have to hit mines that don't increase your skillz to supply all the professions. Its not like two or more can mine the same mine at the same time...

    Right now, after that quest piss me off, Im not doing quests for awhile. I could easy kill 50 mobs in the time I did that quest, 4300 exp is a joke. Of course later on things may very well change as the ratio goes over 50-1.

    I just dont see any possible way to get enough herbs to do alchmeny on 26 guys, I collect ever time I pass a flower and just have enough for 1 alchmest ...

    Im staying far away from the ah. I know that will be a huge huge time sink and now is not the time for that at all. I have 6 million plat in EQ (and have bought and sold items well over 40 million total) so I have the buy low sell high game down. And I can see that these dailies, with 26 guys going to the same spots at the same time surely can be lucretive.

    I kill mobs 5 levels above me instantly, what possible use could talents do me, at this point, I cant kill faster then instantly .... And except for the pally everyone is basically naked (saves on duribility fees lol). None of my shaman has a single upgrade of gear.

    I just hoping for an instant spawn mob, thats like 8 levels in a few hours ...

    Ah well less talk more grind. 59 days left ...

  6. #166

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=129623#p ost129623
    I kill mobs 5 levels above me instantly, what possible use could talents do me, at this point, I cant kill faster then instantly .... And except for the pally everyone is basically naked (saves on duribility fees lol). None of my shaman has a single upgrade of gear.
    Little known fact, if you can manage to kill them faster than instantly, time will flow backwords while XP flows forwards, thus extending your RAF timer...

    Ya know guys, he has a point, why bother with talents x 26 when he can do 1500 burst damage at level 12...
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  7. #167
    Member valkry's Avatar
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    2009

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    Quests are where it's at. The class quests are annoying as fuck but past lvl 30 you start getting insane xp from quests. Also, I would recommend keeping gear upgrades from quests and wearing them, not like you will die enough to actually have to repair them (repairing is optional) and odds are you will replace it before it gets to 0 durability.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  8. #168

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    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=129626#post 129626
    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=129623#p ost129623
    I kill mobs 5 levels above me instantly, what possible use could talents do me, at this point, I cant kill faster then instantly .... And except for the pally everyone is basically naked (saves on duribility fees lol). None of my shaman has a single upgrade of gear.
    Little known fact, if you can manage to kill them faster than instantly, time will flow backwords while XP flows forwards, thus extending your RAF timer...

    Ya know guys, he has a point, why bother with talents x 26 when he can do 1500 burst damage at level 12...
    I'm not familiar with shaman talents but are there any talents that would reduce downtime? Like talents that restore mana or something?

  9. #169
    Member valkry's Avatar
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    There are talents to reduce cd of shocks, and reduce cast time of lightning bolt/chain lightning. In his case, the shock talent might actually be worth getting. but yea, also a mana reduction one.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  10. #170

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    a number of things you might not know Sam:
    - when on a mine or herb node, you can have several people 'tap' it, and skill up.
    for example ToonA harvests the herb, gets skill up, but DOES NOT LOOT IT. toonB now can also gather the herb and also get a skill up. Toon3 no can also do it, and so on until someone collects the ore/herb.
    You will however still only get 1 herb from that ore, but skill points on multiple toons. not sure if it helps you in any way, but hehe, just something to know.

    Indeed, there is no point having more than 1 miner/herbalist/skinner in your group, as one guy can gather as much as 20.
    That's also what i meant by having 1 gatherer not being enough to supply your blacksmith, engineer AND jewelcrafter. it's just not going to work unless you spend time on the AH or in lower level zones.

    Regarding the talents, well for a start i believe they make things FUN, and add a little more gameplay.
    That's why i was mentioning getting them on the main toon (the one that is actively played)
    Also, as was stated, the early shaman talents reduce the cooldown on shaman shocks.
    Also (bis) you are talking about durability loss (or the lack of, since you have no gear) which seems to indicate that you died at some point. Talents offer some ways to avoid that, as in more mana, more armor, wipe saving abilities etc.
    Finaly, using talents allow you to *gasp* learn how to play. Of course you dont NEED talents when you have the 26xfirepower. but tell me, what will change at level 70? 80?
    You will still have 26x the firepower and still blast through any mob/player you see. Do you intend to remain talentless until then? why not i guess. We're not playing the same game after all ;-)
    .[I



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