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  1. #1

    Default Help needed: Rogue combopoint announcement

    Since a while back I've been dualboxing two rogue's. Recently I started to take on another rogue.
    While levelling from 1-60 I never had any problems with it.
    But I never really know the exact amount of combo points off my slave's.
    Unless I would look over to the screen where their windows are.

    Now I was thinking about creating a mod for it, though i have no previous experience with it.
    Since my first attempt failed pretty hard i was wondering if anyone here now how I can announce
    a certain message if i have 5 combopoints automaticaly.

    The new and"improved" but still not working code is now:
    Code:
    cca_version = "0.1";
    
    -- When the AddOn loads...
    function CombopointAnnouncer_OnLoad(self)
    	-- Register the game events neccesary for our functionality
    	self:RegisterEvent("ADDON_LOADED");
    
    end
    
    function CombopointAnnouncer_OnEvent(self, event, ...)
    		if ( event == "ADDON_LOADED" ) then
    			local addon = select(1, ...);
    			if ( addon == "CombopointAnnouncer" ) then
    				DEFAULT_CHAT_FRAME:AddMessage("CombopointAnnouncer " .. cca_version .. " loaded!");
    			end
    			return;
    		end
    		 
    		if ( GetComboPoints() == 5 ) then
       			SendChatMessage("Ossu has 5 combopoints, use a Finishing Move!", "RAID_WARNING");
     		end
    		
    end
    Any help in the mather is greatly appreciated.

  2. #2

    Default

    hello there, maby you could youse an simple script?


    i have not tryed it my selfe but, i belive the simple script command
    GetComboPoints() migth do the trick, found it on wowwiki.


    if ( GetComboPoints() == 5 ) then

    print "You have 5 Combopoints, use a Finishing Move!";

    end



    Source http://www.wowwiki.com/API_GetComboPoints

  3. #3

    Default

    That was one of the first things I try'd aswell, though it doesnt work.
    And "print" would not help me since I want to send it to my main.

    Though for a temporary fix im currently using a script with a macro:
    Code:
    /cast [stealth] pick pocket
    /cast [stealth] cheapshot; [nostealth, combat] hemorrhage; [nostealth, nocombat] stealth
    /script if ( GetComboPoints() == 5 ) then SendChatMessage("Player has 5 CP", "WHISPER", "ORCISH", "Playername"); end
    Not really what I was looking for but for now it should do the trick.

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