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  1. #11

    Default

    i'm pretty sure that i will be rolling with a druid now. I just looked at the talent tree and it looks killer. Probably going to drop the pally, but at least my pally will be good enough to power rush my druid to lvl 60 easily.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

  2. #12

    Default

    @Kyudo,
    thanks for replying. I can definitely see why you had issues even in normal instances, but panzerkin really takes a bit of proper gearing up before it can work. As a tank-wannabe it needs a fair bit of HP/armor and preferably crit immunity... which comes all in one package in PvP gear! (sucks that you have to PvP in order to PvE but can't have it all I guess). You should also look into the Balance WotLK talent tree, it will provide a major dps boost through moonkin aura + improved aura + earth and moon i think is what the talent is called.
    IF you ever feel like giving moonkin another go(that's a big if, I know), try to get some S2 gear from honor, it really will make a big difference and for dps, swap from your current build 2pts from Brambles to Balance of Power and try to increase your crit%, your boomkin should definitely do more than 60% of the shammies dps with Wrath spam.

    I know my experience with multiboxing ain't much, but i'm a Druid fanatic so I couldn't help myself including one in my multiboxing group and i'm definitely not regretting it so far!

    @Drizzit, I hear you, that's why I decided to go for Moonkin instead of 4th shammy!
    The Laserguns of Mulgore - Tallgeese - Mobiledolla, Mobiledollb, Mobiledollc
    1----10----20----30----40----50----60-62---70
    < Five Times the Gold > - Jaedenar EU [H]

  3. #13

    Default

    Thanks for that Zak, I am indeed a bit of a druid newb to tell the truth, that advice sounds good. I've got a lot left on my "to-do" list before wrath, but i may well try this....
    Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
    Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
    Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU

  4. #14

    Default

    I'm levelling up a druid as well. Come wotlk I'll have the option of 5 shams, pally and 4 shams or druid and 4 shams.

  5. #15

    Default

    im in doubt..

    i raf'ed granted leveled a pally and druid to join with my shammy team..

    shammy's are lvl 68, druid is 62 now.. but i dont feel the chemistry.
    yeah you get an extra buff, high armor leading toon, wrath spam, cyclone etc.

    but you miss out on 1 grounding, 1 healing, 1 wrath, 1 stoneclaw totem
    and you miss out on chain lightning (this i missed the most)...
    not to mention astral recall, ankh, etc...

    im in doubt right now.. gonna put him on the backburner untill wotlk, perhaps level the druid to 70 when bored
    and we will see than
    Tarrenmill PVP EU
    Zyxxyz Prot Paladin
    Zyxxyx Frost DeahtKnight
    Zyxzyx, Xzyxzy, Xyxxyz, Yxzyxz 4x Shaman
    Zyxxzy, Zyxyxz, Zyxyzx, Zyxzxy 4x Ret Paladin


  6. #16

    Default

    just read that druids can now use roots inside and that balance druids are getting some serious work done. I think even a 1 balance and 4 shams can do heroics now. mob pulls of 4 or less shouldn't be a problem. Hex 3 of them, root the 4th and dps it down. go to the second one dps it down if hex breaks root. go after 3rd (if 4th breaks hex it with 4th sham) root and dps, then kill the last.

    Now the problem is how to and when to get this druid up. I'm still working on gearing my team now so don't have time to lvl an alt (haven't even touched my lock team sense i got my shams to 60). I'll probably wait until i get my guys to around 75, which by that time everything should be around balanced for every class and if druids are still good then go power lvl one.

    Now here is the thing if you can still power lvl with a 80 with RAF (acc 1 lvl 75, acc 2 and 3 linked) should i do this? It will power lvl 1-60 really quick but then have to do normal 60-80 (was thinking doing 2 druids, 1 as dps and the other as healer, then at 60 do lvl 70 instances with the 2 druids, pally tank, and 2 shams. But the pally and 2 shams will be 75ish so that might hurt the xp). I know that i should get RAF so that acc 2 and 3 are linked and acc 4 and 5 are linked and power lvl with acc 1, but i don't see me doing any other power lvling besides the druid at this point (maybe later when i have this team up and lock team up).

    Or should i just do 2 druids with no RAF (save some money) and just power lvl them. Reason i am saying 2 and not 1 is because i will get group bonus when i power lvl though instances.

    Took me about 1 month to get my guys from like lvl 15 to lvl 60 power lvling using a PVP spec 70 rogue with s1 gear, but now that i have a 75 lvl pally that will probably be in half s2 and half WotLK gear so that shouldn't take as long.

    What my end goal is, it is to get my 4 shams, pally (just in case), and druid to 80.

    Please help, getting so confused thinking about it.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

  7. #17

    Default

    /bump sry
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

  8. #18

    Default RE: Might be rolling 1 druid in my team

    Quote Originally Posted by 'Drizzit',index.php?page=Thread&postID=118383#post 118383
    Doing some av yesterday. I went to bal like i usually do (gear is getting better so dropping her in 1 minute if a tank and healer is there, my pally isn't geared enough yet) and after we kill bal a druid whispers me saying to put me in the sham party for the 5% crit buff. At first i was like WTF, i like having all the toons in the same group (so i can see the mana and health), but i caved in and took the pally out and put him in. He was smart he put his toon on follow with my shams, which kept everyone together (everyone probably thought i was 6 boxing), but omg that 5% crit always there was incredible and when i dropped my 4 totems that 17% crit was seen by alliance. lol. So now here is the big problem, i don't want to 6 box. I basically want to do pve (only doing pvp for gear, and to laugh when i 2 shot people). Now i have 4 shams and 1 pally tank. Who should i take out?

    I haven't really done any heroic or instances at lvl 70 because been doing dailies to save to epic fliers and bg grind for gear. I bring the pally to av, for 2 reasons, 1 why not get honor i am there anyways, 2 stun. With a druid i have roots and cyclone, which would replace stun. I know shams are losing the stack ability, but half the time i am fighting the alliance without totems down and when i grind dailies i don't drop anything.


    Pally out, will lose a tank to do heroic and instances with (i know that i can probably do it with 5 dps cause people do it with 5 shams)

    Sham out, will lose 1 tremor totem (there is no way i am going less then 3 tremor, cause when i dual ab and drop 2 tremor fear 60% of the time doesn't break before i get out of range of totems)

    Druid plus
    - roots
    - cyclone
    - 5% crit always on
    - huge bonus: if they do, do 2 specs for each class i can have the druid's off spec tank and then i can probably do heroics

    I would probably have druid at lead so when they start attacking me i can just go bear form.

    What do you guys think?
    Possible to respec your druid to tank if you're doing an instance that can't just be nuked?

  9. #19

    Default

    Resilience wont matter come the expansion. They stated that once you enter an instance (pve) it will no longer make you crit immune. So to make this setup work, maybe use actual pve tank gear on the druid? I guess that would require speccing to feral and losing the 5% crit buff though.

  10. #20

    Default

    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=120425#p ost120425
    They stated that once you enter an instance (pve) it will no longer make you crit immune.
    OMG you got to be kidding me. This is really going to suck.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

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