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  1. #11

    Default

    Im not sure the seriousness of the OP but if hes going thru with it lets make it an open source project??!!

    Albion/Igraine: Iconocaust (Armsman) / Laderiux (Cleric) / Calderice (Ice Wizzy) / Kalonia (Ice Wizzy) - Retired team
    HKN and a Nice computer

  2. #12

    Default

    An open-source boxing program is a great idea. To make that work, I think somebody has to stand up and really take responsibility for the project. And for open source the program should probably be written in a popular up-to-date language like C# for .NET.
    �Author of HotkeyNet and Mojo

  3. #13

    Default RE: Multiboxing software

    Quote Originally Posted by 'Midol',index.php?page=Thread&postID=117405#post11 7405
    Hey guys,

    Right now I am coding a multiboxing program. I am unsure at this stage if I'll ever release it because:
    a) It's written in a dead language - VB6.
    b) VB6 is slow.
    So go with VB.NET.

  4. #14

    Default RE: RE: Multiboxing software

    Quote Originally Posted by 'eqjoe',index.php?page=Thread&postID=117919#post11 7919
    Quote Originally Posted by 'Midol',index.php?page=Thread&postID=117405#post11 7405
    Hey guys,

    Right now I am coding a multiboxing program. I am unsure at this stage if I'll ever release it because:
    a) It's written in a dead language - VB6.
    b) VB6 is slow.
    So go with VB.NET.
    Is it too much to ask for people to read entire posts?

    VB.net is a completely different language, a language I am still learning. Once I am proficient, I'll port it over.

    Freddie, I am thinking I'll wait till I move it to vb.net before releasing code. I doubt I can be bothered running an open source project so I'll just release code and people can do whatever they want with it. Should be able to move it to .net in a few weeks. If you're wondering why I am wasting my time coding it in vb6 it's because I do security so effectively sit there for 12 hours some days with nothing to do

  5. #15

    Default RE: RE: RE: Multiboxing software

    Quote Originally Posted by 'Midol',index.php?page=Thread&postID=118108#post11 8108
    Quote Originally Posted by 'eqjoe',index.php?page=Thread&postID=117919#post11 7919
    Quote Originally Posted by 'Midol',index.php?page=Thread&postID=117405#post11 7405
    Hey guys,

    Right now I am coding a multiboxing program. I am unsure at this stage if I'll ever release it because:
    a) It's written in a dead language - VB6.
    b) VB6 is slow.
    So go with VB.NET.
    Is it too much to ask for people to read entire posts?

    VB.net is a completely different language, a language I am still learning. Once I am proficient, I'll port it over.
    Chillax

  6. #16

    Default

    I'm not angry, but I already said I am moving it to .net soon so the suggestion was kind of useless.

  7. #17

    Default

    Quote Originally Posted by 'Midol',index.php?page=Thread&postID=118124#post11 8124
    I'm not angry, but I already said I am moving it to .net soon so the suggestion was kind of useless.
    Sorry if I missed that.

    I have written tons of stuff in VB6 and .NET. I didn't think the transition tough at all. Once I got into C#, I never touched VB again. Of course your project is different from anything I have done....

  8. #18

    Default

    The suggestion wasn't useless, it was just redundant

  9. #19

    Default RE: RE: RE: Multiboxing software

    Quote Originally Posted by 'Midol',index.php?page=Thread&postID=118108#post11 8108
    Freddie, I am thinking I'll wait till I move it to vb.net before releasing code. ... If you're wondering why I am wasting my time coding it in vb6 it's because I do security so effectively sit there for 12 hours some days with nothing to do
    I wasn't wondering at all. You're obviously familiar with it and you like it. That's a perfectly good reason to use it.

    VB6 is one of the most famous language tools that Microsoft ever published. Thousands and thousands of high-quality commercial apps were written in it. It still works as well as it ever did. If you want to use it, go for it.

    By the way, I still often use the C++ compiler from that same edition of Visual Studio, version 6. Even though it's ten years old and no longer supported by Microsoft, it still works fine, even for cranking out Vista applications. So you and I are both living in the year 1998.

    I think it makes perfect sense to start out in a language that fits you like old shoes. Especially if this is the first time you've written this sort of program. Often when I write a totally new kind of program, I make a sort of rough-draft version, then throw it away and start over, because that's the only way I can design a good architecture for the program. I recommend working that way, and it would fit in with switching over to CLR/.NET a little way down the road.

    Quote Originally Posted by 'Midol',index.php?page=Thread&postID=118108#post11 8108
    I doubt I can be bothered running an open source project so I'll just release code and people can do whatever they want with it. Should be able to move it to .net in a few weeks.
    That's extremely generous of you. /Salute.
    �Author of HotkeyNet and Mojo

  10. #20

    Default

    Release 1:
    http://www.sibehuskies.com/SQUID.zip

    This is unfinished, many bugs, many functions need reworking. I am still browsing the flexgrid to return values (instead of variables).

    In short, this code is buggy, unrefined and unfinished. This was Mondays backup, so I've done more since then. Will post again in a week or so.

    This is what I expect to add:
    -Support for the screen layout form to configure multiple screens.
    -Finish the hotkey code (comments indicate what I've yet to do.)
    -fix bugs.
    -allow users to dock windows of their choice (IE: NOT WOW) in spots where WoW originally goes in the layout screen. I just want this for me so I can dock my girlfriends msn window in that spot.
    -Fix layout window to automatically align windows up and allow user to specify a "snap to" value for the grid.
    -Fix layout window to warn users when two windows cross over.
    -Switch hotkey detection to a subclass - way more effective (It's on a loop now as hotkeys aren't my priority.
    -Figure out a way to grab the username and class from the windows (I have nfi how to currently, suggestions?) for smart hotkeys (used to target specific classes, exclude specific classes.)

    What should be done by next update:
    -All layout design points.
    -Hotkeys

    This is being written for me, and me only :P

    Figured there is no reason not to post code, I don't know any of you so don't really care how much unconstructive criticism I get. BTW, this should silence the critics that I was going to release it

    If you use my code in an application of your own then please credit me as Midol from Dath Remar and also include www.sibehuskies.com even if the site links no where :P

    ETA: Freddie, this is my first program like this which is partially why it is a bit buggy and rather unrefined, but that's the way I code (I refine and otimise at the end.)

    ETA2: I am moving to C# now, and doubt I'll continue to release source due to an agreement.

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