this is from a post on wow forums, but is pretty much the same way I felt about warhammer

gotten up to about 16 several times on different characters and so far war pvp is ridiculous right now. it'll get better when you hit 40 and are with premades but even still there are bizarre things about PvP.


pvp consists of:

AOE CC that lasts for 10 seconds with no diminishing returns and no way to escape the snare (until later levels for most people and even then immunity only lasts for 10 sec)

massive aoe damage zerg fests (bright wizards lol)

seeing 2 ranged dps from a mile away, running away immediately, but being chased down by 2 ranged dps with instant attacks that hit from the other side of the moon (with snares to boot) and that, depending on the bugged ability in question, will go through walls, stone, trees, etc.

general zerging (pugs are not going to remotely work. ever. and forget trying to pvp with 2 or 3 people when you're getting zerged by 8 that suddenly come around the corner and snare you)

collision detection which is AWESOME when the only way to the top of a keep is one tiny staircase blocked by 10 billion people with ranged aoe in the back unloading non-stop.



plus some odd UI design choices:

the camera snaps back facing your toon's direction when you start moving, meaning it's impossible to really click or mouseover things while moving unless its right in front of you. infuriating. this also limits your maneuverability a great deal.

you can't bind mousewheel up or mousewheel down to anything but zoom in and out




and to top it off the PvE mob pathing is still completely !#!@ed ("Target Not Attackable" = an evaded mob that is immune but can still attack you... about, oh, every 5th mob... better run away, reset, hope you don't aggro other mobs, and that said mob isn't still bugged!)

the UI responds a bit sluggishly

and of course balance is a long way off


good things:

questing is fun and painless as far as "uh where do i go, wtf? guess i open up wowhead. again" moments go as well as "ok, cmon just one more quest drop" moments (quest drops are awarded automatically when you kill something, they are not looted or RND affected)

public questing is fun and refreshing way to get gear but... some public quests will suffer from not enough people there at the time to complete all the stages or you'll be in an area that has like 1 tank if that and you can't complete the later stages without a tank or 4 so... so much for that gear!

you can queue for pvp from anywhere and when you enter the pvp zone and it finishes you are teleported back to where you accepted the queue

leveling is not a grind in any real sense

great graphics


in sum:

war will be great but uh.... expect it to take many months for things to get sorted out so it's actually as fun as it can be. right now it is very unpolished and the Head Start is only a week away or so. frankly things will be a bit stupid for awhile.


http://forums.worldofwarcraft.com/th...79751605&sid=1