The totem grants party/raid members +160 spellpower
and as a secondary effect the totem has an offensive aura, increasing
the chance any enemy within 40 yards will be crit by 3%.
So I assume it's gonna put some kind of debuff on the mob that is in range, more like when you get in range of a paladin's Crusader aura, and obviously you can't have more than 1 crusader aura and have it stack. So I guess same idea with the totem.
Gonna give an aura for mobs to pick up on. Nice fix for the stacking problem. Kinda sucks about the range though gotta keep dropping it for runners :S
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