Quote Originally Posted by Bunny

Thanks for your reply Kyosakana, I appreciate your input because the more i think about the idea the more i like it.
I have questions i whould like your (and everybodys) opinion on:

1.) What are the advantages of a paladin tank? Why not have a warrior tank and a healadin?
2.) Maybe I am just biased but why have a tank at all? is there anything in the 5 man content that cannot be tanked by a wl pet?
3.) Why did you chose a priest as your main healer? Will a healadin be as efficient at lvl 70 (without being so squishy)?

Any input is appreciated,
Bunny
1. Pallys have better AOE aggro generation, and more or less eliminate the need to crowd control things. Warriors have better HP and single target threat generation.

2. Pre-BC, nothing hits that hard. Post BC, a lot of mobs hit hard, so being able to buff your dodge, parry, and block stats really saves on healer mana, and makes fights less over all dangerous. I'm not sure how high you can buff pet HP either.

3. Paladin was tanking. Druid is Boomkinning. Shamans are crappy healers. That left me with the priest healing. Healadin would have worked just sa well.