Quote Originally Posted by 'Jafula',index.php?page=Thread&postID=134373#post1 34373
Quote Originally Posted by 'sedory',index.php?page=Thread&postID=134282#post1 34282
I was unaware of a /jamba-follow nowarn option.. I can place that in my attack macro (which is just /startattack [target=focustarget,exists,harm][target=target,exists,harm])

How would one turn this back on, /jamba-follow warn ? I have a all-in-one macro I use post combat for totem pickup, focus, & follow.. I can easily add the warnings back on there.

EDIT: omg, i didn't get an internal server 500 error this time.. I've tried posting a response like 3-4 times..
I'm glad you were unaware of that option, because it does not exist. (I was thinking out loud. I was trying to solve your problem.) The no warn would be a one time supression; the next time follow broke you would get a warning. But that method is too heavy, you need to mess with macros to get it to work. I'd rather that if one of your other characters was in combat, then Jamba supressed the follow broken message. What do you think?
Not directed at me, but I think it could cause some minor headaches when a mob aggros your team as it runs by and manages to knock one of your toons off their mount.