Jafula,
How is everything looking for 3.1 considering it is confirmed for tomorrow? Everything still work?
Jafula,
How is everything looking for 3.1 considering it is confirmed for tomorrow? Everything still work?
Life is like and Ice Cream Cone, you have to enjoy it before it melts;-)
When I'm in a fight, I'm usually bashing my DPS button at the rate of about 4 or 5 times per second.
However, I'm noticing that on my main toon, for literally minutes after the fight has finished, i'm seeing messages like this in white, in the main chat box on my main
ToonName: item is not ready yet
ToonName: spell is not ready yet
ToonName: spell is not ready yet
ToonName: spell is not ready yet
ToonName: I can't do that yet
ToonName: spell is not ready yet
ToonName: item is not ready yet
ToonName: spell is not ready yet
ToonName: spell is not ready yet
...
and so on, where "ToonName" is the name of one of my slaves.
I unchecked the "forward errors" and "forward warnings" in Jamba-comms, and pushed to all toons, but I'm still seeing these messages (which must use a fair amount of bandwidth - perhaps it explains the times I've had about a 30-second delay when switching master?).
While writing this post, I just realised that I only ever see the name of one of my 4 slaves in the above messages, so maybe it's just a setting on that one toon - can you suggest what I need to check? Is it those Jamba-comms settings I mentioned above?
Why are both of these options combined into one configuration checkbox: accept all quests from questgivers and accept all shared quests. Is it possible to separate out this functionality? I have a nice macro to accept the shared quests so I can turn this off, but it would be nice to have it accept shares automatically.
Also, it is very unintuitive to figure out which boxes to uncheck to stop the error/warning spam from all toons in the chat window. I unchecked probably 6 boxes through all the different options panes before getting it to stop. I really have no idea what all those things do. Multiboxer puts those errors in the team frame which is very nice.
Thanks,
-K
Nvm :S
Since the patch is anyone having an issue where it automatically declines group invitations from your team members?
Was just getting ready to post this, auto join is not working any more.Originally Posted by 'Thulos',index.php?page=Thread&postID=195395#post1 95395
Life is like and Ice Cream Cone, you have to enjoy it before it melts;-)
Yeap, have to disable jamba to get the group together. Haven't tried reenabling it after though.
Turning off all the auto accept options in Jamba group will allow you to manually click the accept for a group invite. Haven't tried testing any of the other functionality out though.Originally Posted by 'wolpak',index.php?page=Thread&postID=195397#post1 95397
just remove them from your friends list and then invite. ... wierd i know.. but it works.Originally Posted by 'Thulos',index.php?page=Thread&postID=195395#post1 95395
Definitely something weird going on. I disabled Jamba entirely because I have an "accept invite" in my "big party button" and that was also declined.
Oat, could you explain in more detail about the friends thing? I have my leader in individual friend's list to help easy mail with a funny ø but that didn't seem to help. Not being able to party easy really sucks.
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