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  1. #11

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    I have one last major question.. PvE server or Magtheridon. I really have no real desire to any world PvP so the only reason I'd choose Magtheridon is because there's alot of other multiboxers out there.?
    I don't really think undesired world pvp is something you have to fear when running around with 5 characters at all times.

  2. #12

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    Quote Originally Posted by Fursphere
    Quote Originally Posted by Phate
    I have one last major question.. PvE server or Magtheridon. I really have no real desire to any world PvP so the only reason I'd choose Magtheridon is because there's alot of other multiboxers out there.?
    I don't really think undesired world pvp is something you have to fear when running around with 5 characters at all times.
    Until you hit STV or Southshore in your leveling adventures.

    2.5 years after launch, and those jerks are STILL camping those areas, just looking for lowbees to kill and camp. Some even build a damn campfire! :lol:

    But with a full 5 team, you could probably just instance grind, and skip a lot of the horrible PvP zones.
    I didn't even bother going to Hillsbrad, kind of assumed it would be miserable, but STV didn't give me undue trouble, and I was solo.

  3. #13

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    Quote Originally Posted by Gallo
    If Heroics are you ultimate goal (and most PVE 5-boxers it is), then I would highly suggest going Mage,Mage,Lock for the DPS.

    2 sheeps and a banish/enslave is probably the best combo of CC for a heroic out of the combinations of mages and warlocks that you can get. Many of the mobs will be sheepable and only a few will be able to be banished or enslaved... this makes an arguement to have more mages than warlocks.

    Honestly, you may think that having all of 1 class would be easier for DPSing, but it really isnt. All you're going to be doing is mashing a "DPS" macro button for all 3 anyways. Fireballs and Fireblast for the mages (early on), and shadow bolts and a couple dots for the warlock.

    As far as tanks go, I would suggest a Paladin over a druid, just for ease of use. In the later stages (namely heroics) a paladin has better pulling abilities (avenger shield), better AOE tanking ability, and better mitigation than a druid. Not only is the "ease of use" better for a paladin, but his effectiveness is as well.

    I'm currently running with a Paladin, Priest, Mage, Mage, Warlock group. Now, I just essentially started, with them all being at lvl 15 (except the lvl 30 paladin whom I already had leveled up), and things seems to be going ok. I've been facing the usual problems that a new boxer faces when going into an instance for the first time.

    -my 2 copper



    you are so right.. I was stuck with my 3 mage hp pally set up til a couple weeks ago.. but I had never used a macro for dps. I tied frostbolt to my 3 key and away i went.. using a macro instead of a straight keyed spell makes a huge diff in ability to run multiple dps classes.

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