Close
Page 1 of 2 1 2 LastLast
Showing results 1 to 10 of 17

Hybrid View

  1. #1

    Default The flavor team that will give you problems in 5v5

    From Arena Junkies
    Name: JAC for Jolly Asian Clams
    Composition: Resto shaman, shadow priest, affliction warlock, ShS rogue, frost mage
    Explanation: Named after the first team to run this composition, that ran this setup with a lot of PvE gear on all of their team members.
    This is pretty much the flavor of the month now for 5's. It's a Shadow Play comp on crack and is starting to pop up everywhere.

    Notable things about the comp and how to deal with it.
    It's VERY caster heavy so your groundings don't last at all. The tempo on this setup needs to be in your court, putting them on the defensive reduces their burst capability.
    Grounding from resto Shaman hurts on volleys. Make sure to utilize your Searing Totems to drop Groundings without you having to work on it.
    LoS the damage, Shatter combo plus Mind Blast / SW on top of a UA lock is pretty intense - make sure you've got somewhere to avoid it.
    This team only has 1 healer, focus on using Chain Lightning as often as possible when it is up forcing them to heal multiple targets.

    Tactics - This team is all about the burst, but they can keep it going for a nice duration - usually about the length of their Bloodlust then they are out of gas.
    If you can actually survive that long, playing defensively can work.
    I would suggest dropping any one of these 3 : Mage / Warlock / Priest, all are extremely squishy and the warlock/priest in this combo has no mitigation or escapes.
    This is a team type that you can't panic and freeze up on, your initial moves need to be accurate and pre-medidated. Blow your cooldowns intelligently and make sure it lands. I've still won against this comp even if it fails but dropping a target ASAP is crucial from the get go.

    If you have any specific questions against this let me know, just want to give a heads up on what you will be seeing a lot soon, since it is very easy mode for this team to excel.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  2. #2

    Default

    Silence - spell lock - counter spell on your healer has to suck.


  3. #3

    Default

    Quote Originally Posted by 'Naysayer',index.php?page=Thread&postID=114381#pos t114381
    Silence - spell lock - counter spell on your healer has to suck.

    Not to mention blind and polymorph.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  4. #4

    Default

    It's one of those teams, where everyone is squishy but they wont die :P

    Thanks for the heads up Ellay.

    Konnichiwa @ Grim Batol [EU][PvP]
    www.5konnichiwa.blogspot.com

  5. #5

    Default

    Ya I forgot to add in the silence train on your healer good times!
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  6. #6

    Default

    Quote Originally Posted by 'Ellay',index.php?page=Thread&postID=114562#post11 4562
    Ya I forgot to add in the silence train on your healer good times!
    Would rushing in dropping groundings+tremors and blasting the warlock immediately while your pally bubbles to avoid lockout be the best way to take this team down? Seems the warlock is the most dangerous offensively(UA) and the weakest defensively. Mage would be the second target, unless you feel the shaman might cause a bit more trouble.

  7. #7

    Default

    I have to say any team that has a priest and warlock in them bother me quite a bit and a mage just sends me over the edge :x
    Tilce x 4
    Twisting Nether EU - Horde


  8. #8

    Default

    The strats really vary on the skill level and way the opposing team plays it. If you rush in and they are able to find a LoS object, not much you can do - their rogue will keep the main locked down into place.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  9. #9

    Default

    Quote Originally Posted by 'Ellay',index.php?page=Thread&postID=114588#post11 4588
    The strats really vary on the skill level and way the opposing team plays it. If you rush in and they are able to find a LoS object, not much you can do - their rogue will keep the main locked down into place.
    Your pally could JoJ the target in los and put BoP on the main when the rogue appears to keep the rogue from locking him down, couldn't he? Just theorycrafting here.

  10. #10

    Default

    I suppose you could throw down the BoP since there is only 1 DPS, and Hammer of Justice the intended target, relying upon being able to drop one while they still have a grounding totem - *shrug, it's a 50/50 against this combo, lots of stuff can go both ways.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

Similar Threads

  1. What to do? Please give some advice =)
    By blbjtb in forum General WoW Discussion
    Replies: 9
    Last Post: 04-16-2009, 05:25 PM
  2. So I just give up on defending myself!
    By Zite83 in forum General WoW Discussion
    Replies: 22
    Last Post: 06-20-2008, 12:49 PM
  3. Problems in the early BGs with my 5 huntard team :/
    By turbopinto in forum General WoW Discussion
    Replies: 13
    Last Post: 05-30-2008, 10:32 PM
  4. Which Flavor of Pally for 4x Shammy +1 Pally?
    By Shadoghast in forum New Multi-Boxers & Support
    Replies: 2
    Last Post: 03-05-2008, 11:28 AM
  5. Can't quite give up Discord...
    By Ghallo in forum Macros and Addons
    Replies: 4
    Last Post: 01-22-2008, 06:22 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •