Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=115274#po st115274
On the graphics topic:

EQ/EQ2/all other games that try and look real... they try so hard the game ends up looking like shit. Total and complete shit. I mean, when I play WoW, I know its fake, and the developers are not trying to fool me or anything. The game is colorful and fun.

In EQ and other types of games where the Dev. is "trying" to make it look "real" ... I actually find it somewhat insulting. Its like "You really expect me to believe this shit? Are you serious?"
http://en.wikipedia.org/wiki/Uncanny_valley
It's a common phenomena, and one of the reasons I like WoW graphics over other games like Conan.

As for BC bosses to multibox, Mag's could be very doable if you are precise and plan well. Now that the channeling debuff is gone, you could just have slaves walk backwards toward the walls to avoid the knockback and as long as there is one near enough to a cube you could interrupt each blast wave. Conflags would be the biggest problem, but if you kept 5 or 6 tight groups, you might be able to get them out of the conflags in time. With no melee, you should be able to tank Mags where everyone was in range of him at the cubes. Still would be very hit or miss, especially since you have to set up with all the channelers and the infernals at the beginning. I'd love to watch the fraps, but I'm not sure I'd wanna try it.

- Souca -