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  1. #11

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    I am programming my mouse cloner to only do screen selecting. For example, I can cast an AOE spell on top my guy, or cast an AOE spell to the far right on all my guys, etc.

    It is pretty powerful, but for the reason I'm doing a lot of communication with Blizzard as I will be locking down some of the power to make sure it isn't used for botting I can't say what features will be in it just yet as it is pretty hush hush for now.

    I built up a lot of contacts with Blizzard through my Wowhead experience (I was the former CEO, sold the website).

  2. #12

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    Was talking to siker yesterday, he says he has a mouse broadcaster - he was able to cast rain of fire ect.. ontop of each of his warlocks - just how it was before the minimap ping method was removed.

    However he said it was still very buggy, i dont think its possible to do it perfectly - would be nice to be able to use such a thing for quests ect..
    Mage x4 3x49 1x70, Carnage, Carnagea, Carnageb, Carnagec - Khadgar EU
    Shaman x5 - 66, Wonxa, wonxb, wonxc, wonxd, wonxe - Khadgar EU

  3. #13

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    Quote Originally Posted by 'Evilseed',index.php?page=Thread&postID=112341#pos t112341
    I built up a lot of contacts with Blizzard through my Wowhead experience (I was the former CEO, sold the website).
    So this allows you to use the registered Blizzard trademark "Soon" for the release date right? :P
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  4. #14

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    Quote Originally Posted by 'Frosty',index.php?page=Thread&postID=112613#post1 12613
    Quote Originally Posted by 'Evilseed',index.php?page=Thread&postID=112341#pos t112341
    I built up a lot of contacts with Blizzard through my Wowhead experience (I was the former CEO, sold the website).
    So this allows you to use the registered Blizzard trademark "Soon" for the release date right? :P
    No comment

  5. #15

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    from a software perspective, creating a program to spin toons synched up via camera looking or whateever is possible but consider,..
    a) each window would need to get exactly the same amount of mouse move messages (or same total x/y distance) say..
    b) WoW may have maths that affect the camera look speed, such as, their camera look slider, the resolution, zoom, who knows what else... could be anything
    c) you'd have to completely trap the foreground input some how, and fake input to the foreground window as well so it doesn't run ahead..

    all it's possible, but for what it's worth, in Octopus I just said if WoW is entering mouselooking, don't give it any mouse move messages. The logistics of implementing it relative to what you gain in gameplay... and already dealing with crap like WoW moving the cursor into the DESKTOP center during mouselooking (why it doesn't go to the WINDOW center instead??, lack of foresight on Blizzards part! (lol).. sif not see multiboxing apps spawning) and windows disobeying cursor posititioning under stress... well, it's not something I'm in hurry to try. Good luck to anyone who wants to

    Octopus makes a pretty good go at mouse injection (if your comfortable with DLL hooking!) while keeping it reasonably sane for the developer
    Author of Octopus (no longer being developed).

  6. #16

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    Quote Originally Posted by 'skarlot',index.php?page=Thread&postID=112662#post 112662
    from a software perspective, creating a program to spin toons synched up via camera looking or whateever is possible but consider,..
    a) each window would need to get exactly the same amount of mouse move messages (or same total x/y distance) say..
    b) WoW may have maths that affect the camera look speed, such as, their camera look slider, the resolution, zoom, who knows what else... could be anything
    c) you'd have to completely trap the foreground input some how, and fake input to the foreground window as well so it doesn't run ahead..

    all it's possible, but for what it's worth, in Octopus I just said if WoW is entering mouselooking, don't give it any mouse move messages. The logistics of implementing it relative to what you gain in gameplay... and already dealing with crap like WoW moving the cursor into the DESKTOP center during mouselooking (why it doesn't go to the WINDOW center instead??, lack of foresight on Blizzards part! (lol).. sif not see multiboxing apps spawning) and windows disobeying cursor posititioning under stress... well, it's not something I'm in hurry to try. Good luck to anyone who wants to

    Octopus makes a pretty good go at mouse injection (if your comfortable with DLL hooking!) while keeping it reasonably sane for the developer
    Looks like you will be quite surprised then when you see my app

  7. #17
    Member BobGnarly's Avatar
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    Are you talking about an all software (all clients on one machine) approach, or a multi-machine hardware based one?

    If this is as good as you're letting on, I'm going to love it. Since the beginning I've wanted to run a mage team and a rogue team.

    So can we expect this tomorrow then?
    No matter where you go, there you are.

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