I was in the process of leveling two pally tanks for my 5 shammies. I quickly decided that was boring so I added a rogue to run in front to slice and dice mobs. Worked wonderfully. Also, it's fun with a little melee when you are used to playing with casters/ranged characters. I was thinking it's too bad I couldn't use the rogues stealth skill to the fullest, since pallies are not that skilled at becoming invisible. Then I thought what if I had a rogue and two druids. I knew was getting completely sidetracked, but I had to try it. Best WoW decision in a long time.

I haven't leveled the druids to level 20 yet so I haven't checked how the stealthing part works, but just first 8-10 levels was awesome. I could feel from the start who well the druids work as supporters with their buffs and heals/HoTs. You start off pulling mobs with a double wrath and/or moonfire and its often less than half health. The rogue do one sinister strike and eviscerate and the mob is dead or fleeing. If it flees it gets a double moonfire and is done fleeing. First I was thinking of leveling the druids resto, but I'll most likely make them balance.

I'm curious about how well the stealth part is going to work, particularly in BGs. You have a rogue and two cats sneaking up on a victim. The rogue starts his thing, taking chunks out of the victim's health. The victim starts fighting back and maybe gets the rogue into trouble (easy to imagine, since I'm not a good rogue, but I still think its a fun class to play). This the time when two druids pop out nowhere to heal the rogue and nuke the victim into the next world.