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  1. #11

    Default

    Quote Originally Posted by 'Araketh',index.php?page=Thread&postID=110244#post 110244
    Step 7
    Now switch back to WoW, specifically, the Mage window, make sure both the Mage and the Priest have an enemy target selected, then hit the 1 key on the Mage, the 0 key will be pressed on the Priest and they will both fire off their spells.


    Note: This behaviour will not be reversed, hitting 0 on the Priest will not hit 1 on the Mage, to do that, you will need to add in another hotstring.
    Still missing something here.

    Loading A.kcl on the Mage instance creates the hotstring 'test' whenever 1 is pressed - right? This hotstring is translated via the B.kcl loaded on the Priest instance into the key O. So I guess I'm not understanding why pressing O on the Priest isn't doing the same thing - sending the 'test' hotstring to the Mage instance which gets translated via the A.kcl into a 1 keypress.

    If we are mapping a key to a hotstring and then we tell different instances what they should use for a keypress when they recieve that hotstring - then how doesn't it go both ways?

    EDIT: Maybe you meant hitting 1 on the Priest will not hit 0 on the Mage?

  2. #12

    Default Saving multiple hotstrings...

    So.... If I want to use the Leaderless, Focusless system, and created this for ToonA

    ToonA:







    ` --> FOA



    Ctrl-alt-O --> FOB



    Alt-Shift-O --> FOC



    Ctrl-Alt-Shift-O --> FOD



    Ctrl-O --> FOE



    Would I Add them all, Then save it all as 1 hotstring file, or do I need to save each one individually? Once done do I just assign the 1 or multiple hotstrings to the given character?

    Thanks.

  3. #13

    Default

    The problem with a lot of write ups such as that one or peoples explanations are that they seem to get off on sounding smart. For example not explaining what the LBAT stands for until the reader has read through a crap load of info doesn't make much sense. I love the write up so please don't get me wrong but when you are explaining something that uses terms/symbols/abbs then you are suppose to let people know up front what they will be used for/or mean. When I first read part of the post I actually gave up because I felt I was suppose to know what things like LBAT stood for already and the post was for more advance (so to speak) macro/hotstring writers. Then after coming back to it I finally read through it.







  4. #14

    Default

    s,
    Quote Originally Posted by 'KTSid',index.php?page=Thread&postID=136178#post13 6178
    The problem with a lot of write ups such as that one or peoples explanations are that they seem to get off on sounding smart. For example not explaining what the LBAT stands for until the reader has read through a crap load of info doesn't make much sense. I love the write up so please don't get me wrong but when you are explaining something that uses terms/symbols/abbs then you are suppose to let people know up front what they will be used for/or mean. When I first read part of the post I actually gave up because I felt I was suppose to know what things like LBAT stood for already and the post was for more advance (so to speak) macro/hotstring writers. Then after coming back to it I finally read through it.


    Yes, this is unspecific. Working on it myself, it seems that LBAT etc is just the name of the particular hotstring for the paticular toon. I think the naming is different for clairty.

    I'm still unclear on the focusless system if you create a group of 5 hotstrings and name it one thing, or if they are saved individually and assigned, since the example above only shows one ability.... the focusless system shows 5 fper toon per skill, and doesn't really explain how one should save the hotstrings.

    Once I get this figured out, I'm posting a SuperN00b guide ;p






  5. #15

    Default ok

    So in otherwords using hotstrings and all can i still have all my movement buttons on the dnp list but if i switch to one of them and they become the main will they still work or no
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  6. #16

    Default

    Although I haven't used them yet, my basic interpretation is that you can press a specific key on your keyboard but that can be translated to pressing totally different keys on your clients. So, we are used to pressing "A" and whatever is bound to A gets activated. With hotstrings, pressing the "A" key on your main can be translated as pressing the "X", "Y" or "Z" key on your various slaves. Definitely has it's uses....which I need to implement!

  7. #17

    Default

    Quote Originally Posted by 'Hàrem',index.php?page=Thread&postID=127674#post12 7674
    Still missing something here.

    Loading A.kcl on the Mage instance creates the hotstring 'test' whenever 1 is pressed - right? This hotstring is translated via the B.kcl loaded on the Priest instance into the key O. So I guess I'm not understanding why pressing O on the Priest isn't doing the same thing - sending the 'test' hotstring to the Mage instance which gets translated via the A.kcl into a 1 keypress.

    If we are mapping a key to a hotstring and then we tell different instances what they should use for a keypress when they recieve that hotstring - then how doesn't it go both ways?

    EDIT: Maybe you meant hitting 1 on the Priest will not hit 0 on the Mage?
    I am wondernig the exact same thing. Can someone please answer this?
    [align=center]|- The Dread Pirates -|
    |- US Blackrock Horde -|[/align]

  8. #18

    Default

    Yup, you guys are right, the behaviour would be reveresed in my example. I wrote it a few days after figuring it out for myself, but I guess I just made a mistake :P

  9. #19

    Default

    Oh, i think i get it now.
    But if pressing '2' on toon A activates the hotstrings for toon B, C and D correctly. What would toon E do if he didnt have any keymaps defined? does he just recieve '2' or does he just not do anything?

    Alliance-Aman'thul

  10. #20

    Default

    if E had no keymap or keymap entry for the hotstring being pushed around, it would be ignored.

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