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Thread: Son's of Sam

  1. #1

    Default Son's of Sam

    The Son's of Sam are my new 4 shaman team, I've leveled quite fast thanks to RAF and when I reached 60 and stepped into the outlands I made a very concise shopping list. Each piece of gear was replaced except a single trinket with outlands greens. Mostly mail, a leather or cloth piece here and there. In the end, I found myself ready for Ramparts @ level 61.

    I spent about an hour looking for a healer or a tank. I figured a tank I could let get agro and then blow stuff up, a healer I could suck agro and he could keep me alive. Both are rare at my level it seems... so I took the next best thing, a 5th warm body, a PUG rogue. The guy did a good job, he quickly picked up on which targets tore me up baddly and would stun them, distract them, do what he could to take agro on one at a time, etc...

    We got to the first boss and I said we may epicly fail...

    http://www.gamevee.com/viewVideo/WoW...hkeeper/690236

    For a 720p HD AVI: (100MB)
    http://www.botbh.com/zimg/watchkeeper2.avi

    That said, my heal macro needs work, I've changed it around so chain heals the default in a round robin if I don't have a friendly target... I often find myself taking very sporadic dmg because agro switches a lot based on crits, lightning overloads, resists, etc... I also had heal clear over on the 0 key, it's now on 5.... hopefully this makes it so I can take care of business a bit easier!
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  2. #2

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    Gratz

    A small tip: For a lot of fights, it helps a lot if you just set your slaves spread out. Don't follow the leader. So when your leader get's feared or a slave get's charged it doesn't stop your other chars casting because of the knockback.

    I normally set them up like:

    -------------main-------------

    Slave------ Slave--------Slave

    But if there's enough space, like boss 2 in ramps for example just set them in a row and nuke away Most bosses will require healing though, so setting them not to far from eachother helps with Chainheal.

  3. #3
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  4. #4
    Member BobGnarly's Avatar
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    Default

    Hey Zanthor,

    Cool video, just wanted to mention: You can stand closer together and share totem and still be far enough away to no have issues with the curse. I find this helpful as they share totem of wrath, and more importantly, grounding totems.
    No matter where you go, there you are.

  5. #5

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    Quote Originally Posted by 'BobGnarly',index.php?page=Thread&postID=109641#po st109641
    Hey Zanthor,

    Cool video, just wanted to mention: You can stand closer together and share totem and still be far enough away to no have issues with the curse. I find this helpful as they share totem of wrath, and more importantly, grounding totems.
    I was actually pondering that today, but given how smoothly the bastard goes down, I figure max was good enough...

    Any tips on the 3rd mo-fo... the healer I had with me today (pug or not) was damn good... and he kept me alive til the dragon came down, then I was turned into pudding. Not sure how to position that one, and the fire globs makes for LOTS of movement if you dont bring the dragon down FAST.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  6. #6

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    Nazan in Ramps is really hard to position and take on before the Earth Elemental Totem at 66.


  7. #7
    Member BobGnarly's Avatar
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    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=109680#post 109680
    I was actually pondering that today, but given how smoothly the bastard goes down, I figure max was good enough...

    Any tips on the 3rd mo-fo... the healer I had with me today (pug or not) was damn good... and he kept me alive til the dragon came down, then I was turned into pudding. Not sure how to position that one, and the fire globs makes for LOTS of movement if you dont bring the dragon down FAST.
    There's not a lot special about how I did it, but I do have a slightly different config than you (1paly4shaman).

    Start the fight killing the two "guards". As soon as you kill the second (when the rider drops off and comes after you), drop 4 grounding totems cause the dragon will start nuking you. You can basically hold the dragon off forever with 4 shaman (OP OP OP :P ). From here to the end of the fight you want to keep dropping groundings as soon as they refresh.

    So start working the orc down, and when he's around around 30-50, Nazan will drop from the sky and come after your group. At this point, I head my paladin towards intercepting him, but I keep all shaman nuking 100% on the rider. He will die in a couple more rounds of LBs.

    So this leaves me my paladin by the dragon (with agro on the paladin), and the rest a ways off. It's important in setting up this fight to figure out where you're going to tank him, and make sure (before you kill orc) to setup your shaman at a place that's in range of that spot (for heals). I find that 5-10 yards in from the edge of the bridge, while tanking right in the middle, works pretty well for me.

    The key(s) for tanking this fight are: 1) always move the tank out of the fire on the ground, 2) always keep the dragon pointed away from your group, and 3) expect huge burst unless you have tons of fire resist gear. Aside from that, tank-n-spank. It's a very challenging (and fun, imo) fight because EVERY cast I have to choose between a heal (I don't have a resto shaman, just run 4 elementals - so when I heal, they all heal LHW) or a nuke, thanks to the burst nature of the fight. Really no secrets here, just try to keep on your toes.

    I will give you a hint about an alternate strategy that I believe could work, but I shy away from it because I'm not sure if it would be considered borderline exploitation. I'll just say that the rider isn't the only thing that 4 shaman can target while he's alive.

    Anyway, that's what I do, all pretty standard I suspect. Don't know if it will help you without a tank, but I can see a non-tank class (like one of your shaman) tanking him. Not going to be easy, but I bet it's doable.

    Hope it helps, I got this guy on farm status.
    No matter where you go, there you are.

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