EDIT: Took out first part, made to much confusion
My thoughts:
Blood Death Knight MT - Blood looks promising,
Fury OT -
- 2h tanking,
- Enrage a friend,
- can make ghouls of fallen comrades.
- Commanding Shout,
- "enraged target from MT"
- 2 - 2h's with duel wield specialization then 20 into Arms for two hander specialization.
**Dual- Boxed** Survival Hunter - Now as of build 8820 in beta,
- hunting party that gives 2% mana, 10 energy, 4 rage, 10 runic power does not have a cool down, so on every crit the party recieves those improvements. *no cooldown!*
- Survival has a huge chance to crit, thus the 2nd and 3rd mana batteries.
- Pets spec'd right can OT (stated by blizzard)
- Some AoE with explosive shot, and explosion shot.
- Gives +AP and RAP to hunters (stackable?), fury warrior, and Death knight.
Shadow Priest - With improvements to come:
2x Affliction Warlock
- Main mana battery (raid wide)
- +health over time with Vampiric touch (raid wide)
- Stamina Buff
- +shadow dmg by 10%? for warlocks,
- Shields
- Rez
- Insane dps,
- +shadow dmg
- Health stones (imp)
- Sustained dmg with dots
- Summons
- Self supporting with Haunt, Siphon Life, Drain Life, Life tap
- SoC aoe.
Resto Druid -
Holy Paladin -
- 15% percent chance on rejuvenation ticks to give 2%, mana, 10 energy, 5 rage, 10 runic power
- Tree form (imp) +40% healing on party.
- Hots, sustained heals,
- battle rez
- Gift of the Wild
***Beacon of light gives healing to one person as the becon and then everyone around them receieves that healing every 3 secs.
- Burst heals,
- Aura's (raid wide)
- 51 point talent Becon Of Light***
- Buffs, like +mp5 or kings.
In theory with multiboxers that are linked by follow and *(2 MB's) one could be the becon and sustain heals on 6-6 members of the party.
(If needed Healer, Resto Shammy) But ... Elemental Shammy - Elemental shammy gives
{The hunters are dual boxed, and the shadow priest and warlocks are all triple boxed together.}
- Totems - totem of wrath 3% to crit and +dmg
- +dmg spell
- Windfury buffs
- Elemental haste *(heroism?)
- +1% chance to hit
- Fire and earth elementals guys.
____________________________Side Other thoughts_________________________________________
Instead of having 2 warlocks i would replace those with 2 shammies.
The elemental shammy would be replaced with a balance druid for boomkin form
- and this ability to gives 5% more chance to crit (useless to warlocks dots)
- and plus nature dmg through earth and moon talent
And also, should only one hunter stay survival, personally i am thinking no way if there is still no cooldown on hunting party, But BM does offer exotic pet and 3% more raid dmg.
- another battle rez.
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Let me hear your ideas we/I would appreciate them.
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