EDIT: Took out first part, made to much confusion

My thoughts:
Blood Death Knight MT - Blood looks promising,
  • 2h tanking,
  • Enrage a friend,
  • can make ghouls of fallen comrades.
Fury OT -
  • Commanding Shout,
  • "enraged target from MT"
  • 2 - 2h's with duel wield specialization then 20 into Arms for two hander specialization.

**Dual- Boxed** Survival Hunter - Now as of build 8820 in beta,
  • hunting party that gives 2% mana, 10 energy, 4 rage, 10 runic power does not have a cool down, so on every crit the party recieves those improvements. *no cooldown!*
  • Survival has a huge chance to crit, thus the 2nd and 3rd mana batteries.
  • Pets spec'd right can OT (stated by blizzard)
  • Some AoE with explosive shot, and explosion shot.
  • Gives +AP and RAP to hunters (stackable?), fury warrior, and Death knight.

Shadow Priest - With improvements to come:
  • Main mana battery (raid wide)
  • +health over time with Vampiric touch (raid wide)
  • Stamina Buff
  • +shadow dmg by 10%? for warlocks,
  • Shields
  • Rez
2x Affliction Warlock
  • Insane dps,
  • +shadow dmg
  • Health stones (imp)
  • Sustained dmg with dots
  • Summons
  • Self supporting with Haunt, Siphon Life, Drain Life, Life tap
  • SoC aoe.


Resto Druid -
  • 15% percent chance on rejuvenation ticks to give 2%, mana, 10 energy, 5 rage, 10 runic power
  • Tree form (imp) +40% healing on party.
  • Hots, sustained heals,
  • battle rez
  • Gift of the Wild
Holy Paladin -
  • Burst heals,
  • Aura's (raid wide)
  • 51 point talent Becon Of Light***
  • Buffs, like +mp5 or kings.
***Beacon of light gives healing to one person as the becon and then everyone around them receieves that healing every 3 secs.
In theory with multiboxers that are linked by follow and *(2 MB's) one could be the becon and sustain heals on 6-6 members of the party.


(If needed Healer, Resto Shammy) But ... Elemental Shammy - Elemental shammy gives
  • Totems - totem of wrath 3% to crit and +dmg
  • +dmg spell
  • Windfury buffs
  • Elemental haste *(heroism?)
  • +1% chance to hit
  • Fire and earth elementals guys.
{The hunters are dual boxed, and the shadow priest and warlocks are all triple boxed together.}
____________________________Side Other thoughts_________________________________________
Instead of having 2 warlocks i would replace those with 2 shammies.

The elemental shammy would be replaced with a balance druid for boomkin form

  • and this ability to gives 5% more chance to crit (useless to warlocks dots)
  • and plus nature dmg through earth and moon talent
  • another battle rez.
And also, should only one hunter stay survival, personally i am thinking no way if there is still no cooldown on hunting party, But BM does offer exotic pet and 3% more raid dmg.

______________________________
Let me hear your ideas we/I would appreciate them.