With all the leveling guides out there I was curious if anyone went through the available quests and determined which ones are the best for multiboxing.

I am looking to expand the wowwiki pages concerning multiboxing to include "multboxing friendly" quests.

Most collection quests are simply "out" though ones where its only one drop do work fine. Its when you have to collect 5-12 of an item that it becomes silly.

One thing I am trying to keep in mind is that not all characters will necessary level at the same time after some point in the game due to class quests. Both hunter and warlock have pet quests that add significant (early on significant - not much later) xp that only they get.

For Alliance, of the 4 starting areas, which is the most friendly?
Draenie have a lot of collection quests to start off. From killing moths for vials, collecting two kinds of plant parts, and those machine parts it adds up fast. Versus few other quests - kill x mutations, heal a sick comrade, clean to pool - may require collect quest, convert bad owlkin, kill some elves.. once you leave the early newbie area it gets a tad better.

Human starting area, collect wolf parts, bandanas, and grapes, versus kill quests of the goblins (two different ones), and a named kill. Goldshire offers two collection quests right off, plus another bandana quest, a wood collection quest, gnoll paws, versus few kill quests (bear/wolves etc)

Night Elf, collection quests were the drop of the gelkins (moss), spider ichor, spider eggs, poison cure quests, versus kills of boars and cats twice. Let alone the moonwell quests that chain.

So what its coming down to is, list the quests available, then remove those that are burdensome collection quests. Deliveries and the like area ok. Quests that involve a click to advance should be fine too.

I am going to create a wowwiki page for it... but am looking for what others have encountered .... to the point of - just how few quests do you actually do. Do you instead concentrate on +2 +3 content?