First to the OP AoC sold 800k copies but sent out 1.2 mill so they lost 50% of theyr customers..

Quote Originally Posted by 'Temor',index.php?page=Thread&postID=107168#post10 7168
Quote Originally Posted by 'KvdM',index.php?page=Thread&postID=107144#post107 144
So how much do they ask per month? (probably €10-15)

415 000 x €10 = € 4 150 000 per month

Wouldn't call it a failure yet, especially since mosts mmo's don't even have that many subscribers:

http://www.mmogchart.com/charts/

Failure is relative. 415,000 subscribers to WoW's over 10,000,000 subscribers means that Age of Conan failed in my opinion which I'm VERY extremely happy about. This further identifies what I've been saying on a lot of message boards about new games that come out. The more different they make the game from WoW, the more likely it will not do as good. Most people have a lot of different ideas about how their perfect MMORPG should work. My view is WoW is just about perfect as far as game play. There's only a few bugs here and there that are irritating but as far as the game play, WoW has it put together very well.

I preordered a couple $5 copies of Warhammer Online to check it out, but I'm guessing that it won't do as well as AoC.
How can you be happy that it failed? You do realise that IF warhammer fail Blizzard have NO pressure at all at them for WOTLK? 400k a failure? WoW didnt have much more players from release and they had about 0 competition at that time.

AoC failed because of a having a crappy game of release and personally im not the type who enjoy that kind of gameplay, and people expected a new wow even thought Funcom tried to state that it wouldnt be like wow. I actually want to thank Funcom for not taking the easy road and just thinking about the money like Blizzard seems to do at times.

Like you said AoC took to much focus away from the gameplay but had a WORLD different player base.. WoW gives me the feeling that 9/10 do not have any clue how to play at all but i might just be unlucky. Easy welfare epics to satisfy customers.

And thats exactly the reason why wow have gone big is because you can get gear without actually have ANY clue at all, hell wtf you can get gear by afking wich most seems to do anyway.