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  1. #1

    Default Teams that won't open up?

    So I just now had an S4:ish team that wouldn't open up. Their warrior and hunter were like 13k hp, 450+ resilience.. and their shaman was skilled with grounding totem.

    They kept LOSing me for a good 20 minutes.. then I went fuck it and headed for a pillar to mix things up, which is where we lost the game.

    Any ideas on how to force people to open up? They were skilled and very defensive and wouldn't fall for mundane pulling tricks by my paladin etc.

    I met the very same team the game before, and I lost that one because their priest resurrected a dead team mate THROUGH a LOS object, and I couldn't get LOS to put him in combat. We were 5v4, and after they got their exploit rez in, we lost the game.. insta on cooldown.. Is this an actionable offense? Certainly felt like an exploit that I was unable to counter.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  2. #2

    Default

    Res'ing is weird in it's rules and LoS. As for the action of res'ing, it's not a problem, you go out of combat after so many seconds, so res'ing is perfectly fine. On the counter to it, you could always have gone and melee'd the caster. (I know it would most likely been instant death, but still that's not the point.)

    For the defense, just wait them out. Sooner or later they'll come to you. Go make yourself a sandwich or something if you're tired of waiting.
    Stormreaver, Horde

    1 Druid - 4 Shamans
    1 Pally - 4 locks

  3. #3

    Default

    Quote Originally Posted by 'Aethon',index.php?page=Thread&postID=106678#post1 06678

    For the defense, just wait them out. Sooner or later they'll come to you. Go make yourself a sandwich or something if you're tired of waiting.
    hmmmm no.
    i've got a team that even came to my server and started whispering me, telling me to loose the game. absolutly amazing.

    the game lasted over 40 minutes, with a bm hunter always sending arrows and LOS. nothing else. when i came up to their spot they would runnaway.

    ended up winning, with a lucky move. approached and shocked the hunter with frost and flame, NS and killed him (tow cant do that :P) and the whole team started to panic. annoying stupid ppl, they wont move unless u do, so u have plenty of time to make sandwiches.

    Konnichiwa @ Grim Batol [EU][PvP]
    www.5konnichiwa.blogspot.com

  4. #4

    Default

    This is why i kinda feel arena have semi failed..

    Played my druid as resto with a RL friend warrior, and we both had nearly full S1 gear when we faced a S3 hunter/druid. The fight ended on 18 mins when i finaly went oom but we decided to stop that combo because it was just boring! Atleast i hope they force people to act earlier in WOTLK.
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  5. #5

    Default

    When i first started arenas I was totally uncomfortable making any kind of forward advance. I just didn't feel very confident about controlling my characters. Every single match I made them come to me. I played a handful of 45+ minute games and even one match lasted an hour and 20 minutes.

    Now my games are much quicker. In part because I feel like in my bracket i'm running into more aggressive teams than I was in the 1500s, but also I'm more confident in putting pressure on them, purging, and just giving them a reason to open the game. Probably losing a few games due to being overzealous, but at least I'm not waiting 15+ minutes for a rush that will end in a loss anyway.
    Absolute Power
    10 Boxing: Priest, Mage, Paladin x2, Warlock x2, Shaman x4
    Karazhan - 9 out of 11
    The Curator, Terestian Illhoof, Prince Malchezaar

  6. #6

    Default

    yeah, i seem to run into teams that don't know how to handle a 5 boxer or something so they just wait.. at leat in the nagrand arena.. i had one that waited 10 mins to attack me yesterday.. 10 mins of waiting to wipe me out in 10 seconds... i actually found it funny
    Vantek, Vantol, Vantal, Vantol, Vantel.. yeah.. no Vantil.... bite me, im a moron...

    5X70 shamen.. Dark Iron Horde US, AKA the worst server on earth...

  7. #7

    Default

    How do I make them open up? Charge in on mounts pom pyro a healer blast wave then watch them try scatter lol.

  8. #8

    Default

    I meet so many teams like this now days aswell that dont want a really fight. They will stay behind pillers at all time even when they attack they will all run back and forth from them. and in the end i get them some how or they make me oom from never leaveing me alone, but also runing back and forth from pillers so i know that i'm fucked if i try my NS kill. I try to kite them out on the open, but then they just stay on range with a hunter runing in with viper sting and back... Totaly annoying. Thoes teams really really piss me off.. Who wanna fight a piller humping team. Its for sure effective but so damn boring... !
    Lizandra + Againstme + Againstmê + Agaînstme + Againstmë + Againstyou / The Zerg - Al'akir (EU)

  9. #9

    Default

    I agree it's very boring.
    And I agree that arenas have failed somewhat.

    I believe arena combat, which symbolizes the purest form of pvp gameplay, should favor the players who are not afraid to step in and be aggressive.
    With the current arena layouts, it heavily favors defensive tactics. So the defensive team always has the initiative.. they control the fight.

    An aggressive team rarely controls the fight.


    If it means that some classes' burst damage needs to be nerfed, so be it. I just don't like the concept of pillar humping.


    Let's hope for some more interesting arena play in WOTLK.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  10. #10

    Default

    When im out of combat im prowling around near the pillar edges, hoping for one to show himself in LOS for a second. Pounce, followed by root or bash usually does the trick. Then its just the reactiontime of my boxing partner (4 ele shamie) against my enemies dispelling/trinketting out.

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