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  1. #11

    Default RE: How to check if you've stopped following.

    Quote Originally Posted by 'mmcookies',index.php?page=Thread&postID=105805#po st105805
    I'm trying to write an addon that sends a messsage from my slaves to my main whenever they stop following, but there doesn't seem to be anything in the API that returns whether or not the character's in the "following" state.

    Wondering if anyone has some good ideas about how to do this.
    TwoBoxToolkit is an addon that has this built in. Check it out and see how that handles follow breaking...

    -j

  2. #12

    Default

    Personally at this point I'd check Jamba-Follow. It's very good at notifications of follow failure.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  3. #13

    Default

    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=160783#post 160783
    Personally at this point I'd check Jamba-Follow. It's very good at notifications of follow failure.
    Nah, after having some room to think about the features I need, I'm probably just going to make the AutoFollowStatusText more noticeable (bigger and brighter).
    Someguy: "You must really like playing with yourself"
    Me: "OH HELLS YEAH!"

  4. #14

    Default

    Success! This is the extremely simple addon I wrote just now.
    I run the 4 shammies on a second comp and monitor so this is perfect for me.
    It makes the follow text big and bright yellow on my slave screens (with shadowed outline).
    On breaking follow, it displays huge red text that fades away as normal.

    PHP Code:
    function PM_BigFollow_OnLoad()
      
    this:RegisterEvent("AUTOFOLLOW_BEGIN");
      
    this:RegisterEvent("AUTOFOLLOW_END");
    end;

    function 
    PM_BigFollow_OnEvent(event)
      if 
    PM_IsSlave(UnitName("player")) then
        
    if event == "AUTOFOLLOW_BEGIN" then
          AutoFollowStatusText
    :SetFontObject(NumberFont_Outline_Huge);
          
    AutoFollowStatusText:SetTextHeight(40);
          
    AutoFollowStatusText:SetTextColor(1.01.00.01.0);
        elseif 
    event == "AUTOFOLLOW_END" then
          AutoFollowStatusText
    :SetFontObject(NumberFont_Outline_Huge);
          
    AutoFollowStatusText:SetTextHeight(80);
          
    AutoFollowStatusText:SetTextColor(1.00.00.01.0);
        
    end;
      
    end;
    end
    Someguy: "You must really like playing with yourself"
    Me: "OH HELLS YEAH!"

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