Originally Posted by 'Rinye',index.php?page=Thread&postID=161484#post16 1484
If you open the script in Notepad (or another text editor), you'll see the comment at the top of what exactly is bound. Nearly everything is bound (including modifiers with ALT, Shift, Control, and combinations of those modifiers) except the a-z keys. I intentionally left all A-Z keys *unbound* so when I type in chat on my main, my followers aren't casting spells and such - only jumping in place as the spacebar is pressed. If you want to include movement, you need to follow the same approach that I used for the F1 key for proper use of holding down a key and checking for "key down" and "key up" commands.Originally Posted by 'lewlgb',index.php?page=Thread&postID=173862#post1 73862
For example, if you want the "a" key to spin all characters left, copy the F1 code to the bottom of the script, then replace all "F1" places with "a". I wouldn't suggest using WASD to control all character though - unless you're using a different form of movement for your main when you want the others to /follow.
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