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  1. #1

    Default How do you deal with " Target Needs to be in front of you" error?

    Im new, and so I have no idea how do deal with this problem!

    THings like: When a mob chases me, and I stop to face it, my toons are facing the wrong way... and I would imagine pvp would need some way to counter this



    thanks

  2. #2

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    You just need to move your main char in right direction so that they turn around and face the enemy... 2nd choice is to be a keyboard turner I guess 8|

  3. #3

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    another option would be to jump just als your main stops moving, the jump will carry the momentum of your previous movement and all following chars will jump past your main. the /follow will cause them to flip around midair and face in the direction you were coming from when landing. of course this may be a bit tricky, but it works more often than not (for me at least ; )

  4. #4

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    Turn?

    Wireless mouse + turning on all characters at once = win.
    The Zins - 10 Boxing
    Xzin, Azin, Bzin, Czin, Dzin
    Xyzin, Ayzin, Byzin, Cyzin, Dyzin
    Magtheridon - US

  5. #5

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    Yeah I personally use Dell's mouse software which allows me to assign page up and page down to my 4,5 mouse buttons. So I turn all my guys with those two buttons on my mouse.
    The Horsemen
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  6. #6

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    So, by using them to turn... does this mean you have Keyclone broadcast the "A" and "D" keys?... If so, how do you move normally then?

  7. #7

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    Map the arrow keys to to the mouse buttons.
    Altaholic

  8. #8

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    I use 10 computers and 1 mouse and 10 receivers. So I can mouse turn instantly on all 10.
    The Zins - 10 Boxing
    Xzin, Azin, Bzin, Czin, Dzin
    Xyzin, Ayzin, Byzin, Cyzin, Dyzin
    Magtheridon - US

  9. #9

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    Quote Originally Posted by 'nivht-cup',index.php?page=Thread&postID=104739#post10473 9
    another option would be to jump just als your main stops moving, the jump will carry the momentum of your previous movement and all following chars will jump past your main. the /follow will cause them to flip around midair and face in the direction you were coming from when landing. of course this may be a bit tricky, but it works more often than not (for me at least ; )
    This is kinda what I do, whenever I'm running back and turning around, like in a kiting scenario. Run a little past where you want to stop, mouse turn the lead, hit jump, the alts will be in the air as the lead is running back through them and when they land the whole crew will be facing the right direction.

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