Quote Originally Posted by olipcs',index.php?page=Thread&postID=139398#post13 9398][b]**New Technique**

Using modifiers directly in your /cast macro[/b]

One major problem/misunderstanding of the ftl-setup is that a macro, which should activate on '2', like:
[quote]/cast [mod:alt,harm] Corruption; [harm] Shadowbolt [/quote]can normaly only be achived in a ftl setup, by seperatly define a hotkey for '2' and a hotkey for 'alt + 2' which lead to 2 different slavekeys.
For more information see: [url='http://www.dual-boxing.com/forums/../wiki/index.php/Focusless_Targetless_Leaderless_Setup#Modifiers
http://www.dual-boxing.com/wiki/index.php/Focusless_Targetless_Leaderless_Setup#Modifiers[/url]

This is only half of the truth, as it is possible to use the same slave-key as long as you are not using the modifier which is used in the macro (here: alt) as part of your modifier-order which defines your leading Toon.

Ok, in theory this is possible, but when i want to define a modifier-order for a 5-Toon-Team i have to use at leats 3 different modifiers.

You might ask: "So what are you telling me here? It is possible, but becasue i need 3 different modifiers for my order its inpractical! -So shut up, don't waste my time!"
You were right, if there are only 3 modifiers!
But I shortly realized, that there are indeed 6 (!) modifiers not only 3, if you differentiate between left + right shift,alt,ctrl :thumbsup:

So the basic idea:
Simply use ralt, rshift and rctrl to define the modifier-order and voila, lalt,lshift and lctrl can be used in your macros! jipi!

so instead of using:
‘Ctrl + Shift + key’ ---> ‘command.ToonA’
‘Ctrl + Alt + key’ ---> ‘command.ToonB’
‘Alt + Shift + key’---> ‘command.ToonC’
‘Ctrl + Alt + Shift + key’ ---> ‘command.ToonD’
‘Ctrl + key’ ---> ‘command.ToonE’

as your modifier combination, use:

‘rCtrl + rShift + key’ ---> ‘command.ToonA’
‘rCtrl + rAlt + key’ ---> ‘command.ToonB’
‘rAlt + rShift + key’---> ‘command.ToonC’
‘rCtrl + rAlt + rShift + key’ ---> ‘command.ToonD’
‘rCtrl + key’ ---> ‘command.ToonE’

and by doing so you can use a macro like the following on your slave key:

/assist
[mod:rctrl,mod:rshift,nomod:ralt]ToonA;
[mod:rctrl,mod:ralt,nomod:rshift]ToonB;
[mod:ralt,mod:rshift,nomod:rctrl]ToonC;
[mod:rctrl,mod:ralt,mod:rshift]ToonD;
[mod:rctrl,nomod:ralt,nomod:rshift]ToonE
/cast [harm,mod:shift]Chain Lightning;[harm]Lightning Bolt

Horray
Has anyone tried this with keyclone yet? I'm probably going to try this setup sometime this week end and the idea of using the right side modifiers sound pretty good to me.