As far as I can tell, your hotstrings look fine, but in the macro, there may be a problem in the cast part of your macro, shown below.
Code:
/assist
/cast reset=6 Wind shock
I don't think the
reset condition can be used with /cast, only /castsequence. If so, you could either switch to /castsequence, or just use /cast and drop the reset bit.
So either one of the following sets:
Code:
Different macro for each character, this should make your characters (starting with "main") fire off an Earth Shock onto the relevant target with each key press.
Main:
/castsequence [target=targettarget] reset=6 Earth Shock,,,,
2:
/castsequence [target=targettarget] reset=6 ,Earth Shock,,,
3:
/castsequence [target=targettarget] reset=6 ,,Earth Shock,,
4:
/castsequence [target=targettarget] reset=6 ,,,Earth Shock,
5:
/castsequence [target=targettarget] reset=6 ,,,,Earth Shock
Or:
Code:
This should just make them all fire off Wind Shock at the same time
/cast [target=targettarget] Wind Shock
I'm not too familiar with castsquence so it may not be entirely accurate.
Edit: Also, I used [target=targettarget] in place of /assist, either will work though.
Connect With Us