Quote Originally Posted by jettmartinez',index.php?page=Thread&postID=107126# post107126]I ended up installing [url='http://www.wowinterface.com/downloads/fileinfo.php?id=7911
Macro Sequence[/url] last night, and it seems to work really well for the sequences, and really helps with the macro size limit too.
All I need to do to the above macros is replace the /cast line with /click MySpells.

The the set up for macro sequence looks like
Code:
MacroSequence.sequences = {
MySpells = {
reset = {
shift = true,
combat = true,
seconds = 23
},
"/cast [target=targettarget,harm] Vampiric Touch",
"/cast [target=targettarget,harm] Mind Blast",
"/cast [target=targettarget,harm] Mind Flay",
"/cast [target=targettarget,harm] Mind Flay",
"/cast [target=targettarget,harm] Mind Flay"
},
Cogwheel, the addon author has said he's working on a gui to update the sequences instead of editing the files, but it doesn't seem to have been updated in some time. Seems to work so far though.
oh wait.. the idea was to have a cast sequence that didn't reset even if you changed target?

i don't see why using

/castsequence reset=10 Stormstrike, Earth Shock (just as an example)

wouldn't work.. there is no condition set that states it should reset when changing target..

if you did want it to reset then u would replace it with

/castsequence reset=10/target Stormstrike, Earth Shock