Quote Originally Posted by 'pinotnoir',index.php?page=Thread&postID=108446#po st108446
Pugging totally sucks on Ruin for horde. I try to get about 10 people to come defend east and west frostwolf tower choke. If I can get some people there with me we can lock ally out of our base the entire match while the other 30 people go offense. Games take 20-30 min with nice honor from all the hk's. If we just try to out rush ally its a loss because ally have it to easy with no defense to hold them up. Premades we can do a rush tactic but it can be countered very easy if ally put some on defense.
I'm on Cyclone battle group and I find that if the Horde turtle, they win, if the alliance tries to turtle, it is just a slow loss for them.

Personally, I've been doing a lot of what others mention on here, rushing to galv, then back tracking to recap the two middle towers. It usually results in a nice win if the horde dont go heavy D.