you may be correct, i'll dobule check on Beta to make sure, i tend to miss little things like that while looking at the gigantic new zones.
So to update people on my Time as a Death Knight.
Well to start the DK zone looks very complete. you get a complete set of blue gear before you leave, and a epic land mount, full 12 slot bags. You generally have everything you need/want to head to outlands in as soon as you finish the starting zone. You also end up about 2-3 bars from 58 by the time you get out of the zone, so welcome to Outlands!
Death Grip, which has a 30 yard pull and works like a taunt very nice if Boxers want to roll up Melee groups. The debuffs you put on mobs are rather short in duration, and tanking is going to be alot like a warrior, which may or may not be friendly to boxing. Totems and such will still boost spells and all that so there can be some good Synergy between Death knight and other classes. a 5 Death Knight group is totaly Workable, and i think will be alot of fun. Oh.. there is a Talent in Unholy that Increase Movment Speed by 10% and STACKS with other movement improvement effects. Can you say 50% Movment on your 5 DK Team! It applys to Walking, Riding and Flying! Eat your heart out. I still haven't spent talent points, and have alot of playing around with Death Knights to really get a good feel for them, but i'm totaly putting one in my Team set ups, they are really that good!
The Background and everything for DKs is also Very FUN! You start in the past before the Silver Hand and Argent Dawn are around, and before Tyrs hand is what we know of. You also spend your entire time starting out killing Scarlet Crusade guys and Villagers in Tyrs hand, so you get a good idea why they hate the Scourge so much. I'd be rather pissed if i had the Lich King set up his Death Knight training area in my backyard.
You also meet alot of very cool NPC to get quests from.. Fun people like the Bosses fron Naxx are all there giving you quests! And my personal Favorite, Baron Rivendare from Strat! Yes i had to take a few extra minutes looking at him to make sure it really was they guy we have all farmed for his mount!Near the end you get to ride a Giant Frost Wrym and Nuke down the entire Scarlet Army! Very cool bombing type quest as well. Over all the starting Death knight area is Very Fun and will be WAY WAY over populated on Release, so eather tough it out and get it done ASAP, or wait a month or two before you even look at doing it. The whole thing took me maybe 3 hours, and i enjoyed the zone, and all the extra stuff they had put in, but i'm sure you can get out of there in an hour. My only issue with the whole thing is the last Quest before you are freed from the Lich Kings control, is it's on a timmer and only runns ever 20 min (maybe a bit longer). and you can dye during the fight, and if your running back while they while long ass Talking Fluff BS is going on, you miss completing the quest and have to do it all over again.
Any how. Till Next time.
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