Maybe now Blizzard can remove stamina from the game and normalize health for every level. Everyone at 80 has 15k hp, then make armor mitigation actually mean something. I was playing around with my Shaman on the test realm. I only have Kara level gear, but essentially now I just have my small fast heal(2k), larger slow heal (5k) and of course the group heal. Normally I would be figuring out what ranks to use based on the tank on most runs (wouldn't use the same for a tank with 17k HP vs one with 10-12k HP.

I just think Blizzard is opening up a whole can of worms with this. They already reduced the effectiveness of downranking with respect to heals when BC was released. They claim they didn't expect people to be stacking + heal and downranking in this fashion. I suppose its not like they've only had 9 years since development began, almost 4 years since launch, and a year and a half since BC to figure out this wasn't what they intended.

Anyway I've got my mage/priest/warrior/shaman at 70 now, hopefully with 1 of each class by the time Wotlk hits (thank you RAF + the free levels )