First, I don't think I complained that WoW is scripted. I said the end game is scripted. I prefer live opponents with relatively unknown objects.

Even the biggest common fight in WoW (AV at 40v40) is small in comparison to fights that went on *every* night in DAoC. There was an ebb and flow to the RvR and not just a reset. The two are different and both have their merits. Sometimes it would be nice to have an even numbers fight and not spend and hour working on something to get steamrolled by 10x my numbers.

The DAoC model RvR is far more elaborate though and opens up different avenues of gameplay. In particular reconnasance. Communication and leadership were valuable as well. Organization at the micro and macro level was huge.



Also, I should note that the Blizzard designers seem to be oblivous to what constitutes world pvp. Everywhere they've integrated it into a zone, they've provided perches for 70's to nuke the on-level people with impunity.

I'm also pretty excited that there will be no stealth classes. Stealthers cry loudly about it being "strategic" but in reality they take from the PvP but don't give back. If everyone played a stealther, there would be no targets and no PvP. Everyone engaging in PvP should have to provide themselves as prey as well as predator.