
Originally Posted by
Freddie
There are two issues here. First, whenever you're trying to get a game to receive keystrokes while it's in the background, start off with a macro that sends a simple printing key like 1 by itself instead of a combination like <LCTRL 1>. I say this because when you try to specify the shift state -- in other words, when you try to send a combination like LCTRL 1, or ALT 1, or SHIFT 1 -- you introduce additional issues that make the problem much harder.
Second, I've been experimenting a bit with several games, trying to get them to accept keystrokes in the background, and each game has presented unique problems. So far the only games that I've gotten to work pretty decently are DAOC and WoW. (The WoW stuff is in my current work build which is not yet published.) Therefore it wouldn't surprise me if the send methods that are currently in HKN don't work with background FFXI even if you limit yourself to printing keys.
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