You're welcome, and thanks for the super quick report. Do you think I should build in some kind of automatic delay so people don't have to use <key up><wait> etc?
You're welcome, and thanks for the super quick report. Do you think I should build in some kind of automatic delay so people don't have to use <key up><wait> etc?
�Author of HotkeyNet and Mojo
Not to offend anyone with my stupidity :P
...but how do you Create a Hotkey File?
I'm just now attempting to dual box, and this softwares' Server to Client connection set up was so simple that I really look forward to using this more in the future.
Try this page.Originally Posted by Rimmel',index.php?page=Thread&postID=32136#post321 36]...this softwares' Server to Client connection set up was so simple that I really look forward to using this more in the future. [/quote]
Thanks! That's just about the biggest compliment I can imagine for a piece of software.
[quote='Rimmel
And this one.
�Author of HotkeyNet and Mojo
Doing so would certainly simply the hotkey file, making it simpler to debug and easier to maintain. Oh, and just about to try out build 49 myselfOriginally Posted by 'Freddie',index.php?page=Thread&postID=32131#post3 2131
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Wow you're a machine! I'll start using the new build tonight. I might be raiding with my guild...but if not I'll get in some boxing time. Also, yes, I agree that adding in the wait time directly to the keyup and keydown commands would be helpful. I didn't see that in the notes for build 50 so I'm assuming you didn't add it already.
Unfortunately no luck for me when running with 2 instances on 1 PC. Are you running between 2 PCs or a single?Originally Posted by 'kandore',index.php?page=Thread&postID=32128#post3 2128
I'm running with 2 PCs so I only ever need to use sendwin, otherwise I imagine you'll run into some problems since Freddie hasn't completed the fixes for sendwinM or sendwinMF (right Freddie?).
Can you send to EQ2 in the background with AutoHotkey? If so, send me some AutoHotKey macros that work, and I'll duplicate the functionality in HotkeyNet.
�Author of HotkeyNet and Mojo
Well, I wrote those two functions to send to DAOC in the background, and it took quite a bit of experimenting to make them work. I wouldn't necessarily expect them to work with any other game. In order to send to other games in the background -- which might not always be possible -- I might have to repeat that process for each game and add a new command for each game.Originally Posted by 'kandore',index.php?page=Thread&postID=32373#post3 2373
I just got an idea to make this practical. Like I said, if anybody has managed to use AutoHotKey to send to some other game in the background, send me the macro definitions, and I'll duplicate the abilities in HotkeyNet.
�Author of HotkeyNet and Mojo
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