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  1. #1

    Default Shammy Hex new CC! Dont need no mage no more!

    Now this is going to be awsum for us HEX It is like a sheep how cool we got the burst dps and CC now!

    http://wotlk.wowhead.com/?spell=51514

    Shammys forever


  2. #2

    Default

    my bad did not read the 45 sec cooldown lol :P half asleep


  3. #3

    Default

    you also dont get it till level 80

  4. #4

    Default

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=101515#po st101515
    Hex =! Polymorph

    Hex isn't a CC... its an emergency spell.
    It lasts 30 seconds. How is that not a decent crowd control? It's pretty much an in combat sap.

  5. #5

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    Like polymorph, only works on humaniods and beasts.

    The 45 sec cooldown will make it not uber in PvP, but having a CC while solo running instances? Fabulous, and the long cooldown is a non-factor when you are controlling the only people who could break it!
    10-boxing Alliance Sargeras and Kil'jaeden

  6. #6

    Default

    Quote Originally Posted by 'Mercurio',index.php?page=Thread&postID=101818#pos t101818
    Like polymorph, only works on humaniods and beasts.

    The 45 sec cooldown will make it not uber in PvP, but having a CC while solo running instances? Fabulous, and the long cooldown is a non-factor when you are controlling the only people who could break it!
    but unlike polymorph it doesn't heal the target. It's going to be great for setting up combos in between your cooldowns to get easier killshots. I guess you could compare it slightly to seduce nuking, with only one opportunity to seduce.

    Instancing, it will be great because it lasts for 30 seconds which pretty much takes the hexed target out of the fight so that you can deal with pulls easier, like sap.

  7. #7

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    Quote Originally Posted by 'Mercurio',index.php?page=Thread&postID=101818#pos t101818
    Like polymorph, only works on humaniods and beasts.

    The 45 sec cooldown will make it not uber in PvP, but having a CC while solo running instances? Fabulous, and the long cooldown is a non-factor when you are controlling the only people who could break it!
    But if you have 5 shamans and use round robin this should work. frog one, frog another frog another. by the time you are done with one group the cooldown time should be coming back around. 5 shamans can make 5frogs.
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  8. #8

    Default

    Quote Originally Posted by 'blast3r',index.php?page=Thread&postID=101960#post 101960
    But if you have 5 shamans and use round robin this should work. frog one, frog another frog another. by the time you are done with one group the cooldown time should be coming back around. 5 shamans can make 5frogs.
    Or you could keep hexing the same target if it is a hard melee guy


  9. #9

    Default

    This will be slick.. except if you're ever grouped with those French hunters who would rather have frog legs for dinner than avoid a wipe. All those hunters who don't know how to use a freezing trap are excellent at hunting sheep and knocked out mobs.. which tends to lead to a 5x corpse run.
    Ex-WoW 5-boxer.
    Currently playing:
    Akama [Empire of Orlando]
    Zandantilus - 85 Shaman, Teebow - 85 Paladin, Kodex - 85 Rogue.

    Definitely going to 4-box Diablo 3 after testing the beta for how well this would work.

  10. #10

    Default

    Chain lightning and then hexxing its focused mob! pew pew!

    What about forcing the enemy team to trinket early with hex then after 45 seconds do a NS+HEX and your free to pew pew who ever you want for 10 seconds! The hard part is to trick them all to trinket..
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

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