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  1. #21

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    Blizzard support isn’t that bad . I’ve played a lot of MMO over the years.

    FFXI, L2,COV,MAT,EQ,EQ2,WOW,VAN,

    To name a few lol. SOE, NCSOFT both I’ve had a lot of trouble with. Looking at Blizzard in general it doesn’t seem that great but after my experiences with all the other games I must say I was most impressed with a match up comparison.

    I have horror stories with SOE mostly.
    My YouTube Channel: https://www.youtube.com/channel/UCP9...AlyRcyYCHA-3ew
    Due to Blizzards position on Hong Kong, money > freedom. I stopped playing.

  2. #22

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    I too had been having sound problems ... turned out it was my speaker settings in my SB control panel.

    For some reason it was set to 7.1, so only having a 2.1 deployment I of course was losing out because of sound channels going off into the nether.

    :cry: Phrack!!!!!
    Mag: Aliwin, Undead Warrior; Taliwin, Orc 'lock; Saliwin & Qaliwin, Undead Mages; Raliwin, Undead Priest -- All 26

    The Daggerspine Rested XP crew: Ninge, Dorf Priest; Ainge & Dinge, Gnome 'locks; Binge & Cinge, Gnome Mages

  3. #23

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    The only problem with the new sound is when I cast totemic recall on my shammies.

    Used to be this nice little *whoosh* and all your totems disappear.

    I logged on my 70 shammy to do a couple AV's this weekend and I'm like... "well, better clean up these totems and move on", and it was like this giant WHRRRAORSAEAASDASHSHHHHH!

    I just so happened to be wearing my headset (since I wanted to try out voice chat too -- nobody uses the damn thing) and I nearly blew out my ears. Don't know why - for some reason that one spell has a billion times the volume of any other in game sound.

    Apparently they're fixing "spell sounds" in the mini-patch before 2.3. I hope they noticed totemic recall.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  4. #24

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    So blizz helped me fix the problem. Turns out I had to disable Realtek HD from the device manager. Now it works no problem. Kinda funny it's fixed once I start playing Hellgate: London beta.

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