Shops will usually always try to get you to spend the most money on the newest high-end gear - there's a much higher profit margin for them.Originally Posted by 'Thodoros',index.php?page=Thread&postID=101931#pos t101931
Everything puppychow and entropic said is true - there shouldn't be anything confusing about it. The numbers are arbitrary, but this is how you should look at it: What's the difference between 80 (q6600 systems we're suggesting) and 200 (qx9650, gtx280x2) fps in WoW? Your monitor *can't* display more fps than it's Hz - usually 60 or 72 for LCDs. Definitely not worth the major price hike it's taking to do this. My previous post lists all the great bang-for-the-buck parts that will give perfectly fine fps for 5-boxing WoW.
Whoever is telling you no 64bit OS will "see" more than 4GB is full of shit. Simple as that. I use nearly all of 16GB on a Vista 64 machine at work on a daily basis for building massive terrain databases (think the entire world polygons of WoW multiplied by about 1000x). I *know* we're using that much memory (sside from the fact that the system resources show ~14.5GB free) since our terrain compiler would crash with out-of-memory errors 5% into compilation. Now it completes successfully overnight.
Connect With Us