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  1. #1

    Default Instance Grind or Quest

    Hey all!

    Yes its me again lol

    Which do you think is faster? Instance grind or quest? I run 3 shamans and I have a 70 Mage and Druid on another account I could use to run them through the instance.

    Lats night I ran dead mines twice and went from the end of lvl 12 and got to 14.

    Should I have been questing? Also if I should be in a instance which ones should I be doing for what levels?

    Sorry for cloging up the forums so much

  2. #2

    Default

    Based on my recent experience questing was faster than everything but boosting in Stocks and SM. They have quested a lot solo but with my 70 hunter can let them do quests at the first level available and give them a run speed increase with Aspect of the Pack. So in Ungoro I did most of the quests at level 47-48.

  3. #3

    Default

    It depends what you want to do.

    Questing
    - you learn your toons lvl by lvl
    - collection quest suck
    - keeps you active in the game
    - your gear stay up to date

    Grinding
    - boring as all hell (from experience, running sm cath for the 500th time you make stupid mistakes, i almost wipe my lvl 70 rogue a couple times)
    - seems to be a little fast
    - your gear sort of suffers (my locks are 60 in half a blues from sm and the other half are starting equipment from lvl 1)
    - you don't learn your team well (lvl 60 you marcos are not set up and your taking on a BC mob which do a lot more damage then normal mobs)
    - Not too much running around (park you toons, kill some guys, get your toons, park them in a safe spot, kill, repeat)

    I don't know it is really up to you. I found it better for me to instance grind i could just go to sm know if will take me 20 min to clear clath. This was good for me cause if the wife wanted me i could say be done in 10 minutes and be there. Or if she will be home in 30 min i know i can finish this clear and start a new one. With quest the kill mobs are good, but if someone else is on it then you have to wait for spawns, and collection quests (which should be skipped) you have no clue how long it will take, and the other collection quest (pick up 10 things off the ground) will take time (even more if someone else is doing it). With your mage you should be able to power lvl a lot faster then me (depending on your gear). My rogue at the time was 90% season 1 pvp gear and spec running instance. From 15-20 you can do SKF, 20-40 sm cath (but sense you have a mage you can try zf at 35), 40-45 zf, and from 45-60 scholo. For scholo i clear only the first room and reset only took me 15 minutes and in an hour i got 7 bars (lvl 55-60, a little more bars before 55), i didn't clear the second room because the is a runner. Meaning as SOON as you hit the mob he runs around agroing all the other mobs in that room. Being a melee have 20 mobs on you is not good, but for a mage it shouldn't matter. The third room isn't take bad. What you can do for scholo is kill the 4 skeletons on the bridge and kill the skeleton pat that goes on the stairs to the lower floors. Park you alts at the gates (going into the first room) and clear out all three rooms. you don't have to move your alts at all. Clear the 3 rooms and reset and repeat.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

  4. #4

    Default

    ok, so I ran 3 shammies to 60, stopped there and figured i might as well level up 3 individual characters to transfer to my main account when they are 60 as well...

    my 60 shammies, just over 3 days played on them... my 3 individual characters (individual as in not intending to box), 13 hours... and they are 28 at the moment... all instance grinding with a 70 pally.

    my pally has really good gear, and is an enchanter... so DE greens, good money. As horde I went from rfc, to WC, to SM, to strat... and its all good xp. In my opinion, id skip the questing if you have the means to do instance grinding.

  5. #5

    Default

    there so many quests out there that requires looting X amount of items, now for multiboxers this is a process of doing certain thing for X amount of times, which is simply doing same quests 5 times if your are boxing 5 toons, for me thats a very lengthy process, so grinding in instance is much more easier, but its DEAD boring, i cant wait to hit 40 to leave SM ;(
    X5 shamans lvl 80
    X2 Paladins lvl 70,80
    Rogue lvl 78
    mage lvl 70
    druid lvl 80
    warrior lvl 80
    Priest lvl 77
    Kazzak

  6. #6

    Default

    I was getting bored with running SM-Cath around 40, but hate Uldaman and can't do ZF yet ... so I went to STV and Tanaris. These are the first quests my group has really done, barring some prereqs for instance quests here and there. I want to TEAR MY EYES OUT. The kill-x-of-something quests are fine but totally overshadowed by the collection quests. The ratio could be 70/30 in favor of kill quests, but the collection quests are so tedious that it would *feel like 10/90. Maybe that's actually the way it works out in terms of /played, I don't know.

    I kind of swore when I got started that I wouldn't boost with these characters, but would methodically level them and learn them as I went. Ugh, maybe I can return to that later, but I'm currently stuck between instances, and there ain't no way I'm questing in the meantime. Gonna boost like mad for the next few nights and pick back up with the learning as soon as my guys can hit ZF.
    MY MINIONS on Lightbringer US: Osaar (80 BE Paladin) - Esaar, Isaar, and Usaar (80 BE Warlocks) - Harmsworth (80 UD Priest)

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