So I never thought I'd be interested in Death Knights. They seem too popular right now. But not too long ago I got my first beta key (and only one. /curse self for having 5 accounts with the same email), and while waiting around for the PvP server to come back up I decided to roll one on the PvE server. I was hooked SO fast. They're incredibly complex but manageable, and really are what you call Battle Mages. They're a bit like Shadowknights were back in EverQuest 1, but more challenging.
Wowwwwwwwwwwww. Holy effing ess. The starting experience is the best writing I've seen in any Warcraft game, ever. What a great quest line.
I know the way to do things right is have a paladin tank and 4x elemental shamans, but I think i want to do the opposite for a few reasons.
I'll never play a paladin. I have a problem with anyone who spreads religion with a sword. But I LOVE me some redemption stories, and the DK one is like... whoa.
Windfury Totem (which is now a haste buff instead of a weapon proc buff), Strength of Earth (which now adds 86 strength AND agility), Wrath of Air and 4x Totem of Wrath should all be things a DK would love. Plus, just doing the starter quests got me up to 57.999999 (enough that my first gryphon ride, landing somewhere gave me discovery XP so I had to fly right back where I came from to train 58)
Anyone have any experience trying this? The one I'd really like is the 61-point Death Knight Frost tree "Hungering Cold", which could at best freeze up to 10 enemies for 20 seconds out of each minute. They're basically all frost-trapped; any damage will break the frost sleep.
DKs also have the coolest taunt thing ever; it's just got a 10-second or so cooldown like a warrior's taunt, but can be done from 30 feet away (I'll let you see that for yourself).
So overall I think they're going to make a great pairing with one or more shamen. Has anyone had a chance to try it out yet? I'm just 1-boxing, so borrrrring.
-M
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