Fixed it.
Fixed it.
Started July 16, 2008
1x BE Paladin (Exyle), 4x BE Warlock (Bhanish, Outlander, Refugey, Expelled)
1--------10---------20---------30---------40---------50---------60---------70
From a graphics standpoint Wow has polish (also the blooming effect
adds a nice atmosphere). War looks flatter their lighting is not
as moody; though I did see some outdoors pics that have some diretional
light/magic hour look to it which were nice. I'm hoping that by
the end it will get more of the 'atmosphere'. Sound was pretty
bad in a few pvp movies but again hopefully that will get some extra
polish.
Gameplay wise War has some nice ideas; at least in the interviews when
the devs describe them. They seem to have some humor to it so
potentialy could be interesting.
I'll probably wait for a trial, unless it's getting really good reviews everywhere then I might buy it.
LOL
I usually read bunch of them from links at bluesnews.com. PC
gamer and gamespot I don't really trust.. it's politics there.
That with some forum browsing usually gives a good idea if the game is
crap or not.
Originally Posted by 'Fursphere',index.php?page=Thread&postID=99591#pos t99591
Warhammer is the grandpappy of WoW.Its been around longer as a tabletop wargame, and it obviously inspired the development of the Warcraft game franchise. From that standpoint (and the fact I am an ex warhammer fantasy player and current warhammer 40k tabletop player), I am a fan. I'm also a fan of mythic, as I think RvR was the best implementation of consentual PvP sofar in a game. I have a lot of hopes that the combination of the two will result in a killer game. But who knows.
I"ll jump into Open beta when it comes around and see for myself. hehe.
I'm just getting into wow multiboxing, so it will take a lot to pull me 100% from it. I may stray to try warhammer, but I doubt I'll leave for good, not until I meet my goals here.
-BA
EQ was up there unti DaoC got in the competition. Then Blizzard.Originally Posted by 'Talamarr',index.php?page=Thread&postID=99564#post 99564
Competition is good because it benefits the gamers to get quality instead of developers like in EQ getting fat and giving their customers the shaft when they had monopoly.
Sanctume [Paladin] + [Team Shaman] Sanctumea + Sanctumei + Sanctumeo
It's a huge drop from commanding 100s of army units down to controlling 1 peon in Warhammer.Originally Posted by 'BodyART',index.php?page=Thread&postID=99597#post9 9597
Sanctume [Paladin] + [Team Shaman] Sanctumea + Sanctumei + Sanctumeo
I have played the beta and I think that WOW and War are two totally different games. True the UI is similar enough that you can jump ingame and make your toon do what ever you want him/her to do. But the game play is not focused the same. War is all about RVR. graphics are toned down to accommodate large scale pvp battles.
If you liked DAOC you will really like War. The UI has been cleaned up enough and runs very similar to wow. The old DAOC key set up and UI were just out dated. So in War you will see a more functional set up. The game play however is much like DAOC. The pvp and keep assaults will be great... and the public quests are just awesome IMO.
If you are just into leveling up doing quests and maybe a few instances then war might not be for you. If you really love a constant pvp battle and taking keeps (some of my best MMO memories are the early days of DAOC) then I think War is worth a try.
Just my 2cp
I hate PvP but love PvE so Warhammer might not be for me.
I am so bored of WoW after going through the same old zones so many times I've tried everything to get my interest in WoW sparked again.
Those Warhammer movies looked very good to me now I want to know how much PvE content it has and how long it is going to be between expansions.
Blizzard is taking way too long with their expansions their first expansion I leveled to 70 in 7 days and it took them 2 years to release the next expansion.
Boxing on Terenas.
Tagah - Pally, Sagga - Shaman, Besagga - Shaman, Cesagga - Shaman, Desagga - Shaman.
I've been in the beta of WAR forever, its a good game. It is however a PVP game, not a PVE game. There are 40 levels, 20 classes, 6 races, 2 factions. The replay value is high, there are 3 seperate mega-zones and each is very different and can be done with a new class for new replay.
You level via questing (solo/group), Public Quests, or scenarios. PQs are basically auto-group, auto-share hotspots where 2-3 phases occur, anyone who participates is rewarded, and it continuously restarts every time its done. So for example you wander into a PQ area (it tells you on screen), you have to kill some NPCs and destroy some barrels, when thats done some mini bosses spawn, when they are killed a boss spawns, when he is killed a chest drops with 2-3 items, everyone who participated gets a roll (the "better" you did the higher your chances), and it restarts. Its very, very fun and innovative.
Scenarios are battlegrounds, more or less. There is a new scenario every 10 levels for every race, so quite a few "maps". They are instanced, you queue up for them, fight for a while over objectives, and win or lose.
Having said all that, the endgame is pure PVP. You fight against the other players nonstop in big zones, and try to assault their cities. There aren't any raid zones, I think only 1 high level 6 man instance, crafting basically consists of alchemy and some gathering professions, there isn't even an auction house in the game yet, etc. If you don't like Battlegrounds in WoW, you will not like WAR. If you like Battlegrounds/world PVP but wish they were more varied and had a bigger impact on the world, you will love WAR.
Its not multiboxing friendly yet really, and the client is pretty memory and resource intensive. I don't forsee many people running 3-4 copies of WAR on a single PC.
They got my money when I saw Witch Hunters..... (gently pats his old Witch Hunter army box)Originally Posted by 'Dhamage',index.php?page=Thread&postID=99532#post9 9532
For the Emperor of the Empire and Elector Count of Reikland! Victory for Karl Franze!
Norgannon
Paladin x 1 - Level 70
Paladin x 4 - Level 26
Shaman x 4 - Level 70
Warlock x 1 - Level 62
Warlock x 4 - Level 10
Hunter x 1 Level 15
Hunter x 4 Level 10
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