That's just it, there are different approaches to it. Some people really do enjoy the thrill of knowing that they can be attacked at any moment (and that they can do the same to others that they happen to spot), and other people just want to focus on leveling or questing and don't want the interruption. I'm just not big on PvPing. I've done world PvP and arenas and battlegrounds and I can enjoy them in small amounts here and there, but for the most part I prefer to leave other players alone and to be left alone, and that's really contrary to the idea of a PvP server (although most of the time people *do* leave you alone, which is weird).Originally Posted by 'Icetech',index.php?page=Thread&postID=98683#post9 8683
I've actually considered moving my 5-man team to a PvE server, since the whole reason for their existence is to run PvE. I have two main characters that I play with my friends and do not have plans to switch (even though I really like my hunter). With the new recruit-a-friend option, you pretty much have to re-roll a new character on your "inviter" account in order to get the most benefit from the "invitee" account, so it would be worthwhile to roll up a new team on a PvE server for leveling and questing.
Since I have five accounts I will not be taking advantage of it, but the other day I rolled up a five man Draenai team (paladin, priest, three hunters) on a PvE realm. I may swap a hunter for a shammy, dunno. It'll be fun to level the team up and not worry about gankers once I get past level 20!
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