I zone in, kill the first two mobs (they aggro newbs if they're below 16 or 17 at zone in), then park the newbs at the fence. I grab everything up to the gatekeeper guy, kill (you can open the door and talk to him in combat, but he takes a long time, so just kill what you have). Then I run grab the mobs on the right side of the courtyard, mana tap the one guy near the horses. Take the right path, up the ramp, grab everything towards Springvale, outside to the guys that AE silence, to Odo, the curse guys, the werewolf stairs room, up the spiral to Fenrus. Now the way back the way you came, take the path to the banquet room, grab the Baron and the Butcher, on to the courtyard and grab anything you missed the first time, run to the gate and kill everything. Once everything is dead, I pick through a few corpses (set it to master loot if you want gear for the newbs), then run out. I bubble before exiting each time, so the curses aren't an issue. If you want caster loot you can go back and grab the rest of the instance, but if you're boosting, the gear level of the newbs really shouldn't be an issue.Originally Posted by 'Ekasra',index.php?page=Thread&postID=110134#post1 10134
That whole run is 104 mobs, plus the 2 at the start and whatever is near the gatekeeper, 15ish.
http://www.wowarmory.com/character-s...n=Sparklepants
This is who I run it with, I only really use this character for boosting. I don't use ret aura or the petrified lichen guard for SFK, since it's a long run and I don't want anything dying along the way. I do use blessing of sanctuary, it's a must have for mass pulls. I have a macro that casts holy shock on myself whenever I need a heal, I cleanse often; mainly because it's something to do. I don't attack anything (again, don't want anything dying along the way), body aggro is enough, and when you get a good group on you, things aggro even easier. Once I get back to the newbs I drop concecration (might have to wait for silences to wear off), pop wings and both trinkets (macro for all 3 at once). Takes 2 or 3 concecrations for the majority to die, then melee or wait a bit for the magic immune bubbles to wear off the werewolves.
There's only one mob that'll reset in this pull, the Bloodseeker bat near Odo. The other bat follows just fine, however.
For SM I run Cathedral exclusively. Kill the 5 guys in the starting hallway (that first one will aggro newbs until 31-32), do not start the main pull with the newbs in combat. Park the newbs by the weapon racks in that hallway. Run through both levels, grabbing everything, drop rank 1 concecration every time it's up (casters will reset if you don't), cleanse all the frostbolts and slows, holy shock for heals (normal healing is impossible, the defenders shield bash). Bring everything back to the starting hall, LOS the casters around the corner. When things start running away, reposition into the doorway so the casters don't sit back near the newbs and have a chance at killing them. Run up to the doors with the newbs, run straight to Mograine and drop concecration, don't attack him directly so you can kill everything else before Whitemane casts sleep. Once everything is on me (occationally there are mobs that walk instead of run when Mograine is aggroed) I tap autorun on the newbs and sit them behind one of the pillars in front of where I'm fighting. You can leave them back at the door, but it can be iffy with loot and exp range, I prefer to play it safe.
... ok, really long post, lol... have fun :thumbsup:
Connect With Us