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  1. #211

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    I do SFK with a mage, but if you run the lowbies just inside the door, up to the fence, you can very easily 4-5 pull the instance in horrible gear in under 10 minutes guerenteeing you are going to hit the instance cap per hour.

    1. Park lowbies at the fence just inside the door & Set ML if you care about loots.

    2. Pull everything up to the guy that opens the door to the courtyard, & talk to the guy with them beating on you. Kill them by the door. Lowbies get full xp

    3. Pull everything in the instance to a spot just above the lowbies, as you are comming around a corner outside before going in to ODO the blindwatcher. You should be directly above your lowbies.

    4. Pull everything up to the Fenrus (sp...) , the big wolf in the room where the voidwalkers spawn, bring those back just a bit into the hallway & kill.

    5. Kill the next guy before the boss in the hallway just outside of his room

    6. Kill Argual in the same spot you killed number 5.

    Jump off the ledge where you did point 3. you are right next to your lowbies.

    Profit!

    You could do 4 5 & 6 togeather , if the stupid doors would open...
    1Priest, 4Mages Qyx, Kwix, Aquix, Cquix, Quixar // 5 Shammies, Quixs, Quixas, Quixbs, Quixcs, Quixds // Quix Inc (Gurubashi PVP)

  2. #212

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    Quote Originally Posted by 'Ekasra',index.php?page=Thread&postID=110134#post1 10134
    Quote Originally Posted by 'Abyssal',index.php?page=Thread&postID=110016#post 110016
    skip RFC :P

    you can get in SFK at level 10, pull everything up to the big wolf boss back to the entrance (where the newbs sit, they don't move after zoning in), you'll get to level 12 in one pull

    Using a holy pally (holy shock = heals on the go ) I got my new pally to level 30 (so I could grant levels with my shaman to 60) in about 3 hours /played. Quested in eversong to 10, SFK to 20, SM to 30... easy. I do SM cathedral in 2 pulls, takes about 12 minutes per run.
    So what exactly would I do, just pull up to what boss and reset or do the entire instance. The curse is deadly.
    I zone in, kill the first two mobs (they aggro newbs if they're below 16 or 17 at zone in), then park the newbs at the fence. I grab everything up to the gatekeeper guy, kill (you can open the door and talk to him in combat, but he takes a long time, so just kill what you have). Then I run grab the mobs on the right side of the courtyard, mana tap the one guy near the horses. Take the right path, up the ramp, grab everything towards Springvale, outside to the guys that AE silence, to Odo, the curse guys, the werewolf stairs room, up the spiral to Fenrus. Now the way back the way you came, take the path to the banquet room, grab the Baron and the Butcher, on to the courtyard and grab anything you missed the first time, run to the gate and kill everything. Once everything is dead, I pick through a few corpses (set it to master loot if you want gear for the newbs), then run out. I bubble before exiting each time, so the curses aren't an issue. If you want caster loot you can go back and grab the rest of the instance, but if you're boosting, the gear level of the newbs really shouldn't be an issue.

    That whole run is 104 mobs, plus the 2 at the start and whatever is near the gatekeeper, 15ish.

    http://www.wowarmory.com/character-s...n=Sparklepants

    This is who I run it with, I only really use this character for boosting. I don't use ret aura or the petrified lichen guard for SFK, since it's a long run and I don't want anything dying along the way. I do use blessing of sanctuary, it's a must have for mass pulls. I have a macro that casts holy shock on myself whenever I need a heal, I cleanse often; mainly because it's something to do. I don't attack anything (again, don't want anything dying along the way), body aggro is enough, and when you get a good group on you, things aggro even easier. Once I get back to the newbs I drop concecration (might have to wait for silences to wear off), pop wings and both trinkets (macro for all 3 at once). Takes 2 or 3 concecrations for the majority to die, then melee or wait a bit for the magic immune bubbles to wear off the werewolves.

    There's only one mob that'll reset in this pull, the Bloodseeker bat near Odo. The other bat follows just fine, however.


    For SM I run Cathedral exclusively. Kill the 5 guys in the starting hallway (that first one will aggro newbs until 31-32), do not start the main pull with the newbs in combat. Park the newbs by the weapon racks in that hallway. Run through both levels, grabbing everything, drop rank 1 concecration every time it's up (casters will reset if you don't), cleanse all the frostbolts and slows, holy shock for heals (normal healing is impossible, the defenders shield bash). Bring everything back to the starting hall, LOS the casters around the corner. When things start running away, reposition into the doorway so the casters don't sit back near the newbs and have a chance at killing them. Run up to the doors with the newbs, run straight to Mograine and drop concecration, don't attack him directly so you can kill everything else before Whitemane casts sleep. Once everything is on me (occationally there are mobs that walk instead of run when Mograine is aggroed) I tap autorun on the newbs and sit them behind one of the pillars in front of where I'm fighting. You can leave them back at the door, but it can be iffy with loot and exp range, I prefer to play it safe.


    ... ok, really long post, lol... have fun :thumbsup:

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