Close
Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast
Showing results 21 to 30 of 66

Thread: Why go horde?

  1. #21

    Default

    I would say Pally for the sole fact that your are already going to be controlling ALOT of characters and seeing as a pally can effectively tank multiple mobs it will limit the amount of attention you will have to use on picking up those "straglers" that may get by by and attack your other characters.

  2. #22

    Default

    What about the Druid ability to rez during battle? And to shift out of poly?

    Yes Pally is best for PvE against non boss mobs. And aoe tanking is very very good for boxers.

  3. #23

    Default

    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=96675#po st96675
    Ya Tarun Males are the largest for sure. And it does seem they look best in armor....

    That wowmodelviewer is amazing lol ...


    Well OK right now I am leaning towards

    25 Tarun Male Shaman
    1 Blood Elf Female Paladin (At least one needs to be good looking lol)

    And NerZuhl server from the LA datacenter (closest to me) pvp with high alliance population ...
    I'd love to see the totem forest 24 shaman would create.

  4. #24

    Default

    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=96695#po st96695
    What about the Druid ability to rez during battle? And to shift out of poly?

    Yes Pally is best for PvE against non boss mobs. And aoe tanking is very very good for boxers.
    Druids would be a good choice. You could go 25 druids since they can tank, dps, and heal very well if spec'ed and geared accordingly. Also, they can stealth .

  5. #25

    Default

    No I am going 25 shaman and 1 tank.

    The question is which tank.

    First Priority is to stay viable in pvp as the tank will be the main assist.


    It seems all 3 tanks can do most pve boss, and for all other pve its clear that the Pally is the best due to aoe abilities.

    But for PvP who can resist ranged attacks the best and still target oppenents?

    Maybe this timely thread will supply the answer:

    http://forums.worldofwarcraft.com/th...57299139&sid=1

  6. #26

    Default

    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=96700#po st96700
    But for PvP who can resist ranged attacks the best and still target oppenents?
    Both pally and druid do well as resto or holy spec (healing) for PvP, but are relatively weak in their tanking roles. Paladins will easily have their righteous defense purged off and then lose much of their durability. In the case of druid, you also have boomkin -- which would do nicely with the nature debuff they can apply to opponents. High amount of synergy there, and their aura in WoTLK is getting nicely buffed.

    Warriors also do fairly terrible as prot PvP, however they are decent in Fury for the mortal strike debuff.


    Melee are tough to multibox with casters -- particularly casters without instant-casts (i.e. shaman). Personally I'd respec the tank to a durable healer for PvP encounters (in which case, pallies work brilliantly due to their mana efficiency, BoP for anyone getting spiked by melee -- a ele shaman's weakness, or a boomkin for its DPS synergy.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  7. #27

    Default

    You can still target for assist purposes when cced/stunned. However if you still have everyone on follow and you get hit by a cc that causes movement(fear, sheep), then everyone else will still follow and get their casts interrupted and maybe even face the wrong way so it's still something to worry about.

    Paladins get invulnerability to everything for 12s every 5 min(4 w/ talents). Can only be dispelled by mass dispel. It's even usable when already stunned or cced. They also have blessing of freedom to escape snares. Their dispel(cleanse) will also likely be more useful to you than the druid dispels, especially if you use totems.

    Druids can shape shift to avoid cc, but I don't think they have anything for stun. They can also shift to travel form to get out of snares. If you don't want to do anything at all you can stealth, but any time the stealth would matter you'll likely get taken out of it by an aoe.

    Both have good buffs. Neither can be undead.

    If you want to keep the druid in tank/survival mode, they won't have much utility since they can't cast spells. The paladin has a few things he can do including heal himself, provide an aura to the party/raid(in wotlk), a single target stun(1 min cooldown, reducible with talents), a fairly low damage aoe, and can use avenger's shield every 30s to slow some enemies. While in bear form the druid won't be doing much other than that spell that prevents stealth and maybe stunning things that get close if you have rage. If you leave bear form you get a root and/or heal which might be useful but you leave yourself vulnerable.

    Warriors are pretty much druids without the option of changing forms to root/spell or their good buff, but they can be undead. It's also said they require the most attention out of the tanks, but that's more for pve. If you're just sitting there doing nothing then I think they'll survive the longest though.

    Death knights look like they might have some gimmicks, like that ability that pulls targets near you into 20 fire totems. I'm guessing they would be above warriors at least, but I haven't played one or really dissected what they can do yet so I dunno.
    Kaegro/Unilia/Zaele's

  8. #28

    Default RE: Why go horde?

    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=96606#po st96606
    Seems the Dranie (new Alliance Race) looks a lot better. Allience is underdog 60-40 percent game wide, is there a particular reason to go horde?
    Are we reading the same stuff?

    http://www.warcraftrealms.com/realms...ordePopulation

    Overall Alliance: 2,128,143 (54%) Horde: 1,817,568 (46%)

    Usually I do it like this find a server where alliance outnumber you by a huge amount.. then watch the "We wipe you on galv" vids on www.warcraftmovies.com and be inspired to lead the charge against the alliance

    oh and tauren shammies FTW :P they look badass when they gear up plus you get all the cow jokes later on ^^

    EDIT: oh soz were you talking about PvP realms? in which case ay Horde will be in the majority in most cases
    1--------10---------20---------30---------40---------50---------60---------70---------80
    Kaiya, Ðeceased, Deceased, Decaesed, Deceasead, Deceasaed

  9. #29

    Default

    Err you are right, alliance is more then horde not sure where I got the impressions otherwise, maybe those dont count asian relms.

    You can still target for assist purposes when cced/stunned. However if you still have everyone on follow and you get hit by a cc that causes movement(fear, sheep), then everyone else will still follow and get their casts interrupted and maybe even face the wrong way so it's still something to worry about.

    Paladins get invulnerability to everything for 12s every 5 min(4 w/ talents). Can only be dispelled by mass dispel. It's even usable when already stunned or cced. They also have blessing of freedom to escape snares. Their dispel(cleanse) will also likely be more useful to you than the druid dispels, especially if you use totems.

    Druids can shape shift to avoid cc, but I don't think they have anything for stun. They can also shift to travel form to get out of snares. If you don't want to do anything at all you can stealth, but any time the stealth would matter you'll likely get taken out of it by an aoe.

    Both have good buffs. Neither can be undead.

    If you want to keep the druid in tank/survival mode, they won't have much utility since they can't cast spells. The paladin has a few things he can do including heal himself, provide an aura to the party/raid(in wotlk), a single target stun(1 min cooldown, reducible with talents), a fairly low damage aoe, and can use avenger's shield every 30s to slow some enemies. While in bear form the druid won't be doing much other than that spell that prevents stealth and maybe stunning things that get close if you have rage. If you leave bear form you get a root and/or heal which might be useful but you leave yourself vulnerable.

    Warriors are pretty much druids without the option of changing forms to root/spell or their good buff, but they can be undead. It's also said they require the most attention out of the tanks, but that's more for pve. If you're just sitting there doing nothing then I think they'll survive the longest though.

    Death knights look like they might have some gimmicks, like that ability that pulls targets near you into 20 fire totems. I'm guessing they would be above warriors at least, but I haven't played one or really dissected what they can do yet so I dunno.
    Ok tremor totoms will protect me against most CC but I still have to worry about sheep, stun is not so bad if I can still target, and I am not moving to cause others to move. Im just worried about losing the ability to target.

    As you say Fear and Sheep will goof up movement, but I have ok against fear.

    So it would seem that Druid is most effective against sheep, moreso then Paladin.

    So Druid is the way to go unless DK has some tricks against sheep.

  10. #30

    Default

    Grounding totems.

    Seriously Sam, I'd stop all this theorycrafting until you've actually played the game.
    Wilbur

Similar Threads

  1. 5 box For the Horde (3/4)
    By Zzc2 in forum PvP Discussion
    Replies: 11
    Last Post: 03-17-2009, 03:38 PM
  2. Best 40-50 horde instances?
    By imhiya in forum General WoW Discussion
    Replies: 4
    Last Post: 03-11-2009, 09:31 PM
  3. EU Horde?
    By nikeplektrum in forum Multiboxing Guild Discussions
    Replies: 26
    Last Post: 07-31-2008, 12:18 PM
  4. My new Horde Team
    By voodoogriff in forum Screenshots and Digital Art
    Replies: 0
    Last Post: 07-13-2008, 03:58 AM
  5. The Horde on Mag Will Appreciate This
    By Oathbreaker in forum Screenshots and Digital Art
    Replies: 4
    Last Post: 02-24-2008, 02:05 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •