Just because it only affects one class mechanic does not mean that it is not a bug. Classes can have bugs, and encounters can have bugs, and classes plus encounters can have bugs.Originally Posted by 'MoonD0G',index.php?page=Thread&postID=96432#post9 6432
Blizzard can ban you for no reason at all. (though I have no evidence of them actually doing so)Originally Posted by 'Knobley',index.php?page=Thread&postID=96435#post9 6435
Blizzard has banned people for exploits without giving ANY warning.
Blizzard has not banned people for hotfixed "exploits" (and I say that in quotes for a reason).
What defines an exploit? Much like "the spirit of the game " or "automation" (as it applies to WoW) -- Blizzard does.
Taming spirit wolves was an unintended game mechanic. Could it have been considered an exploit? Yes. After all -- hunters were using a unanticipated flaw in the game mechanics to tame a beast that had unique visual qualities not found in other pets. Could they have banned hunters for taming these pets? Yes. Did they? No. They hotfixed it.
If I were to show up today walking around with a newly-tamed Spirit Wolf that I managed to get yesterday because I found a new loophole in the system -- would I expect to be banned? I mean, the other hunters weren't banned for getting wolves back in the day, but I have clear information from Blizzard (via hotfixing the spirit wolves) that they do not intend for the spirit wolves to ever be tamed again.
Is it so illogical to think that while they were patient the first time and allowed hunters to keep the wolves they had tamed, that I wouldn't be overstepping the line to try and find a NEW loophole, KNOWING that blizzard didn't intend for it to be done anymore? Would I be so cocky to think that it wouldn't now be a bannable offense to continue striving for a ghost wolf now that Blizzard has given me the clear indication that it is not something I should do?
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