Quote Originally Posted by Bunny
I had the idea to try and find spots where my toons are stuck so they can't move and after the fear I simply use my /follow to make them face the boss but that doesn't seem to work.
My advice is to work toward recovery and positioning rather than some avenue like resisting and anti-fear gimmicks.

Likely using the off-tank strategy (searing pain spam is my route, dunno what your lock spec is, two 20k/soul link locks can ping-pong aggro quite well, and dump it with the right trinkets) would be the route I would suggest.

Taking some time to look into littlewigs (bigwigs for 5mans) might help when your doing these projects. The wowace forum that handles that addon is quite good at analyzing the encounters and laying them out event wise in a way I find easy to solve.

Some sort of rally macro that will help you recover might be well suited for all sorts of encounters -- big aoe kicks and the like.

If your forming a caster camp you can easily code for everyone to attempt to follow everyone quickly and then finally follow the person your laying the camp around (healer i would think). Since following need not be based on a keypress this is done quite easily.

Hooking UIErrorsFrame_OnEvent() to relay SPELL_FAILED_NOT_INFRONT errors, among others, to the main console's SCT is how I go about hashing this as well. I can imagine with the mages this is of key importance.