keep in mind, keymaps are meant to be translators... translating a key from one key.. into a hotstring... into another key (or no key if the clone does not have the hotstring mapped to a key). there can be a different keymap for each clone added to keyclone.
ie:
clone-A(key == '3') --> translates-to( shield ) --> clone-B(key == '7')
in order for this to occur, there would have to be one keymap on clone-A, and a different keymap on clone-B
in the setup dialog, you use the 'keymap editor'.. which allows you to create/load/edit keymaps. there can be numerous keymaps. when you go to the editor, the editor is blank. you will need to 'load' an existing keymap to edit... or create a 'new' keymap to which you would add keys.
note: the description will be visible within keyclone on the clone's line... i advise keeping it short with no spaces
once you 'save' the keymap.. and hit 'ok' to close the setup dialog... you need to load the appropriate keymap onto the proper clone. the reason is... there can be numerous clones on a single machine and each one could have a different keymap (or key translation) for the various keys you hit in your main.
does this help? let me know.
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