Been working on a secondary team that is potentially better for Mythic + than an all druid team and have been stuck trying to decide.
the 3x Hunter is a given.
I have Prot Paladin / Mistweaver Monk - and have been overall happy. I did a +5 yesterday with the prot paladin and monk being both under 400 ilvl. I tried to take the tank into Mechagon and got blown away though. Damage is a bit spikier. Team damage feels low too - but trying to work on it.

Other option is Brewmaster Monk / Resto Shaman - this team is very solid for damage intake, but 8.3 is nerfing the brewmaster a bit to be more in line with the rest of the pack.

I've really don't want to lose the 5% dps bonus by not having a monk, but the Prot Paladin giving offheals and helping out makes the group so much more stable. So while the dps seems lower - staying alive is much easier.
The Resto shaman seems to be able to top off the group much quicker, runs out of mana less and actually does a little bit of DPS through Flame Shock / Lava Burst.

The final item to note, is for PvP / potential Raiding, the Brewmaster Monk can go heal, and the Resto Shaman can go Ele - allowing for 1 healer/4x ranged dps. (just trying to get more out of the team than a specific niche.)
While a Prot Paladin could go Holy but the MW monk would also need to stay healer, making a 2x heal/3x dps kind of odd (we typically want high burst). Realistically would just drop it to 4 for pvp / raiding.

That's my mind dump, if I can decide on how to proceed with this comp, I think it'll go places.

Lastly Prot Paladin / Resto Shaman could be the real winner but no 5% melee bonus!