Once you get a toon to 60, dungeon boosting is another possibility as well.
Not AoE looting. Many quest items were changed to be group-lootable by any character in the party that participated in the mob kill during Wrath.
In classic you can only loot one quest item per mob on a single character so you essentially have to do collection quests 5 times.
Another point in favor of paladin tanks over warriors IMO. Paladins are amazing powerlevelers in classic.
Last edited by Apatheist : 11-29-2018 at 10:03 PM
Yeah. Combine that with the fact that quest items in classic weren't guaranteed drops. Some had drop rates of +/- 30% so you can spend a long time trying to collect 15 snake legs each on 5 characters. Not worth the time IMO. You'll end up having to kill hundreds of mobs to finish a single quest. Ground-lootable quest items are just as bad. Each item has a respawn rate of 3-10 minutes depending on the particular quest. There's no fancy dynamic respawn rate on resources in highly populated areas. That's another late feature. You'll spend 30+ minutes collecting a mere 4 (* 5) mushrooms for the Fungal Spoors quest in the Barrens. That's assuming there aren't a million other people running around competing for the same items. Definitely not worth the time in my view.
My plan is to grind kill quests and mobs, collecting Deadmines quests along the way, until 20 when my paladins get consecration and my mages get blizzard then head straight for dungeons. Stopping only to get the important quests for each dungeon that reward worthwhile gear.
I'm still torn between leveling a trinity team from the get-go, or a tank/healer duo and then PLing the rest after I hit 60. I wonder if replacing a mage with a balance druid for the crit aura would be worth it, especially if running a pally tank?
That's definitely not worth it since snakes don't have legs, and that's a 0% drop chance across the board. That may be the worst collection quest in the history of collection quests.
I think some (yet to be determined) collection quests may be worth it in the sense that you're already grinding in that area, and if you just set loot to free-for-all, you should then be able to only have to loot on your lead character until they have all of the item, and then move to the next. This is, of course, assuming that a follow/assist setup is being used that allows for control from any character.
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That damn Hardened Tumor from https://www.wowhead.com/quest=451/a-recipe-for-death damn near broke me...I think I cleared those islands in Lake Lordamere 3+ times before it dropped.
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