-
This patch looks really good for some classes:
- DHs: Steady Aim and Wolf damage bonus are now multiplicative. Boar life regen and resistance granted to party. U can have 3 DHs with round robin Wolf and 1 with Boar for a nice DPS + resistance buff (wonder if the buff stacks when more than 1 boar). M6 got a nice dps buff as well plus the new Elemental Quiver, seems like Elemental Arrow build are coming back! UE got also some love and more dps.
- Wizards: Archon looks extremely tanky. New ring for Storm Armor ... no more melee shit to get DR. Pretty big buff for Firebirds. Tal's looks decent.
- Barbs: Whirlwind is back???? Skull Grasp redesigned and deals 250-300% multiplicative damage!
- Crusaders: Invoker's looks very good!
- Monks: Sunwuko deals twice the damage now???
- WDs: new belt for a Firebats build. Helltooth got a huge damage boost, will prolly make it comparable with LoN. Jade got a 2x damage buff as well. Arachyr will still be shit. Zuni looks good but the DR all around seems low. We need a buff in DR. Also new pants for Sacrifice builds??? Nothing about pets AI ... geez! how long this will take to fix???????????
Random stuff:
- U can salvage legendary pots! nice!
- Multiplicative damage all over the place.
- Depth Diggers damage also multiplicative. This makes this pants pretty much mandatory for every generator build.
- Sanguinary Vambraces fixed now?
- Fixed Bounties for Act 3-4 reward. No more leaving Act 3 last.
- Reduced exp on GR70+ (bummer). Never gonna catch up those para 2000+ ppl.
Last edited by Devile : 03-08-2016 at 10:26 PM
Posting Rules
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Connect With Us